QMK/keyboards/cornia/keymaps/fire/tap_dances.c
Vaarai e7f1388317
Add cornia keyboard (#24442)
* Add cornia keyboard

* Update Fire keymap

* [Cornia/Doc] Host image on imgur

* [Cornia/config] Remove unnecessary defines

* [Cornia] Move I2C stuff to keyboard level

* [Cornia/config] Remove unnecessary defines & move all callbacks to keymap.c

* [Cornia] Use tri-layer in default keymap

* [Cornia/makefiles] remove license headers & root makefile

* [Cornia] Put common configuration to top keyboard level

* [Cornia] Remove unecessary custom keycodes

* [Cornia] Fix readme

* [Cornia] Fix RGB keycodes

* [Cornia] Fix config files

* [Cornia] Fix readme

* [Cornia] Fix mcuconf.h license
2024-12-03 15:40:07 -07:00

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C

/* Copyright 2024 Vaarai
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "./tap_dances.h"
#include "./keymap.h"
/* define a type containing as many tapdance states as you need */
typedef enum {
SINGLE_TAP,
SINGLE_HOLD,
DOUBLE_TAP,
DOUBLE_HOLD,
OTHER_TAP
} td_state_t;
/* Create a global instance of the tapdance state type */
static td_state_t td_state;
accent_state_t accent_state = ACCENT_NONE;
tap_dance_action_t tap_dance_actions[TAP_DANCE_ACTIONS_COUNT] = {
[TD_SFT_CAPSW] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_shift_capsword_finished, dance_shift_capsword_reset),
[TD_NAV_ACCENT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_nav_accent_finished, dance_nav_accent_reset),
[TD_NUM_ACCENT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_num_accent_finished, dance_num_accent_reset)
};
int cur_dance (tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed)
{
return SINGLE_TAP;
} else {
return SINGLE_HOLD;
}
}
if (state->count == 2)
{
if (state->interrupted || !state->pressed)
{
return DOUBLE_TAP;
} else {
return DOUBLE_HOLD;
}
} else {
return OTHER_TAP;
}
}
void dance_shift_capsword_finished (tap_dance_state_t *state, void *user_data)
{
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
case SINGLE_HOLD:
register_code(KC_LSFT);
break;
case DOUBLE_TAP:
case DOUBLE_HOLD:
caps_word_on();
break;
case OTHER_TAP:
break;
}
}
void dance_shift_capsword_reset (tap_dance_state_t *state, void *user_data)
{
switch (td_state) {
case SINGLE_TAP:
case SINGLE_HOLD:
unregister_code(KC_LSFT);
break;
case DOUBLE_TAP:
case DOUBLE_HOLD:
case OTHER_TAP:
break;
}
}
void dance_nav_accent_finished (tap_dance_state_t *state, void *user_data)
{
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
case SINGLE_HOLD:
layer_on(_NAV);
break;
case DOUBLE_TAP:
case DOUBLE_HOLD:
accent_state = ACCENT_LEFT;
break;
case OTHER_TAP:
break;
}
}
void dance_nav_accent_reset (tap_dance_state_t *state, void *user_data)
{
switch (td_state) {
case SINGLE_TAP:
case SINGLE_HOLD:
layer_off(_NAV);
break;
case DOUBLE_TAP:
case DOUBLE_HOLD:
case OTHER_TAP:
break;
}
}
void dance_num_accent_finished (tap_dance_state_t *state, void *user_data)
{
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
case SINGLE_HOLD:
layer_on(_NUM);
break;
case DOUBLE_TAP:
case DOUBLE_HOLD:
accent_state = ACCENT_RIGHT;
break;
case OTHER_TAP:
break;
}
}
void dance_num_accent_reset (tap_dance_state_t *state, void *user_data)
{
switch (td_state) {
case SINGLE_TAP:
case SINGLE_HOLD:
layer_off(_NUM);
break;
case DOUBLE_TAP:
case DOUBLE_HOLD:
case OTHER_TAP:
break;
}
}