tree-sitter/src/compiler/parse_table.cc

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#include "compiler/parse_table.h"
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#include <string>
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namespace tree_sitter {
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using std::string;
using std::ostream;
using std::to_string;
using std::set;
using std::vector;
using rules::Symbol;
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ParseAction::ParseAction(ParseActionType type,
size_t state_index,
Symbol symbol,
size_t consumed_symbol_count) :
type(type),
symbol(symbol),
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state_index(state_index),
consumed_symbol_count(consumed_symbol_count) {}
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ParseAction::ParseAction() : ParseAction(ParseActionTypeError, -1, Symbol(""), {}) {}
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ParseAction ParseAction::Error() {
return ParseAction(ParseActionTypeError, -1, Symbol(""), {});
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}
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ParseAction ParseAction::Accept() {
return ParseAction(ParseActionTypeAccept, -1, Symbol(""), {});
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}
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ParseAction ParseAction::Shift(size_t state_index) {
return ParseAction(ParseActionTypeShift, state_index, Symbol(""), {});
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}
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ParseAction ParseAction::Reduce(Symbol symbol, size_t consumed_symbol_count) {
return ParseAction(ParseActionTypeReduce, -1, symbol, consumed_symbol_count);
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}
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bool ParseAction::operator==(const ParseAction &other) const {
bool types_eq = type == other.type;
bool state_indices_eq = state_index == other.state_index;
bool consumed_symbol_counts_eq = consumed_symbol_count == other.consumed_symbol_count;
return types_eq && state_indices_eq && consumed_symbol_counts_eq;
}
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ostream& operator<<(ostream &stream, const ParseAction &action) {
switch (action.type) {
case ParseActionTypeError:
return stream << string("#<error>");
case ParseActionTypeAccept:
return stream << string("#<accept>");
case ParseActionTypeShift:
return stream << (string("#<shift ") + to_string(action.state_index) + ">");
case ParseActionTypeReduce:
return stream << (string("#<reduce ") + action.symbol.name + ">");
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}
}
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ParseState::ParseState() : lex_state_id(-1) {}
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set<Symbol> ParseState::expected_inputs() const {
set<Symbol> result;
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for (auto &pair : actions)
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result.insert(pair.first);
return result;
}
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ostream& operator<<(ostream &stream, const ParseState &state) {
stream << string("#<parse_state ");
bool started = false;
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for (auto pair : state.actions) {
if (started) stream << string(", ");
stream << pair.first << string(" => ") << pair.second;
started = true;
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}
stream << string(">");
return stream;
}
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ParseStateId ParseTable::add_state() {
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states.push_back(ParseState());
return states.size() - 1;
}
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void ParseTable::add_action(ParseStateId id, Symbol symbol, ParseAction action) {
symbols.insert(symbol);
states[id].actions.insert({ symbol, action });
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}
}