tree-sitter/src/compiler/parse_table.cc

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#include "compiler/parse_table.h"
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#include <string>
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#include "compiler/precedence_range.h"
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namespace tree_sitter {
using std::string;
using std::ostream;
using std::to_string;
using std::set;
using std::vector;
using rules::Symbol;
ParseAction::ParseAction(ParseActionType type, ParseStateId state_index,
Symbol symbol, size_t consumed_symbol_count,
PrecedenceRange precedence_range,
Associativity associativity, int production_id)
: type(type),
symbol(symbol),
state_index(state_index),
consumed_symbol_count(consumed_symbol_count),
precedence_range(precedence_range),
associativity(associativity),
production_id(production_id) {}
ParseAction::ParseAction()
: type(ParseActionTypeError),
symbol(Symbol(-1)),
state_index(-1),
consumed_symbol_count(0),
associativity(AssociativityNone) {}
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ParseAction ParseAction::Error() {
return ParseAction();
}
ParseAction ParseAction::Accept() {
ParseAction action;
action.type = ParseActionTypeAccept;
return action;
}
ParseAction ParseAction::Shift(ParseStateId state_index,
PrecedenceRange precedence_range) {
return ParseAction(ParseActionTypeShift, state_index, Symbol(-1), 0,
precedence_range, AssociativityNone, -1);
}
ParseAction ParseAction::ShiftExtra() {
ParseAction action;
action.type = ParseActionTypeShiftExtra;
return action;
}
ParseAction ParseAction::ReduceExtra(Symbol symbol) {
ParseAction action;
action.type = ParseActionTypeReduceExtra;
action.symbol = symbol;
return action;
}
ParseAction ParseAction::Reduce(Symbol symbol, size_t consumed_symbol_count,
int precedence, Associativity associativity,
unsigned int production_id) {
return ParseAction(ParseActionTypeReduce, 0, symbol, consumed_symbol_count,
{ precedence, precedence }, associativity, production_id);
}
bool ParseAction::operator==(const ParseAction &other) const {
bool types_eq = type == other.type;
bool symbols_eq = symbol == other.symbol;
bool state_indices_eq = state_index == other.state_index;
bool consumed_symbol_counts_eq =
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consumed_symbol_count == other.consumed_symbol_count;
bool precedences_eq = precedence_range == other.precedence_range;
return types_eq && symbols_eq && state_indices_eq &&
consumed_symbol_counts_eq && precedences_eq;
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}
bool ParseAction::operator<(const ParseAction &other) const {
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if (type < other.type)
return true;
if (other.type < type)
return false;
if (symbol < other.symbol)
return true;
if (other.symbol < symbol)
return false;
if (state_index < other.state_index)
return true;
if (other.state_index < state_index)
return false;
return consumed_symbol_count < other.consumed_symbol_count;
}
ParseState::ParseState() : lex_state_id(-1) {}
set<Symbol> ParseState::expected_inputs() const {
set<Symbol> result;
for (auto &pair : actions)
result.insert(pair.first);
return result;
}
ParseStateId ParseTable::add_state() {
states.push_back(ParseState());
return states.size() - 1;
}
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ParseAction &ParseTable::set_action(ParseStateId id, Symbol symbol,
ParseAction action) {
symbols.insert(symbol);
states[id].actions[symbol] = vector<ParseAction>({ action });
return *states[id].actions[symbol].begin();
}
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ParseAction &ParseTable::add_action(ParseStateId id, Symbol symbol,
ParseAction action) {
symbols.insert(symbol);
states[id].actions[symbol].push_back(action);
return *states[id].actions[symbol].rbegin();
}
} // namespace tree_sitter