tree-sitter/src/compiler/parse_table.h

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2014-01-11 15:14:17 -08:00
#ifndef __TreeSitter__parse_table__
#define __TreeSitter__parse_table__
#include <unordered_map>
#include <vector>
#include <unordered_set>
#include "rule.h"
namespace tree_sitter {
typedef enum {
ParseActionTypeAccept,
ParseActionTypeError,
ParseActionTypeShift,
ParseActionTypeReduce,
} ParseActionType;
class ParseAction {
ParseAction(ParseActionType type, size_t state_index, std::string symbol_name, size_t child_symbol_count);
public:
static ParseAction Accept();
static ParseAction Error();
static ParseAction Shift(size_t state_index);
static ParseAction Reduce(std::string symbol_name, size_t child_symbol_count);
bool operator==(const ParseAction &action) const;
ParseActionType type;
size_t child_symbol_count;
std::string symbol_name;
size_t state_index;
};
std::ostream& operator<<(std::ostream &stream, const ParseAction &item);
}
namespace std {
template<>
struct hash<tree_sitter::ParseAction> {
size_t operator()(const tree_sitter::ParseAction &action) const {
return (
hash<int>()(action.type) ^
hash<string>()(action.symbol_name) ^
hash<size_t>()(action.state_index) ^
hash<size_t>()(action.child_symbol_count));
}
};
}
namespace tree_sitter {
class ParseState {
public:
ParseState();
std::unordered_map<std::string, std::unordered_set<ParseAction>> actions;
std::unordered_set<std::string> expected_inputs() const;
size_t lex_state_index;
};
class ParseTable {
public:
size_t add_state();
void add_action(size_t state_index, std::string symbol_name, ParseAction action);
std::vector<ParseState> states;
std::unordered_set<std::string> symbol_names;
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};
}
#endif