tree-sitter/src/runtime/node.c

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#include <stdbool.h>
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#include "runtime/node.h"
#include "runtime/length.h"
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#include "runtime/tree.h"
#include "runtime/document.h"
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TSNode ts_node_make(const TSTree *tree, TSLength position) {
return (TSNode){.data = tree, .position = position };
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}
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static inline const TSTree *get_tree(TSNode this) {
return this.data;
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}
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TSLength ts_node_pos(TSNode this) {
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return ts_length_add(this.position, get_tree(this)->padding);
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}
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TSLength ts_node_size(TSNode this) {
return get_tree(this)->size;
}
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bool ts_node_eq(TSNode this, TSNode other) {
return ts_tree_eq(get_tree(this), get_tree(other)) &&
ts_length_eq(this.position, other.position);
}
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const char *ts_node_name(TSNode this, const TSDocument *document) {
return document->parser.language->symbol_names[get_tree(this)->symbol];
}
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const char *ts_node_string(TSNode this, const TSDocument *document) {
return ts_tree_string(get_tree(this), document->parser.language->symbol_names);
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}
typedef struct {
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TSNode node;
size_t index;
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} NodeWithIndex;
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static inline NodeWithIndex ts_node_parent_with_index(TSNode this) {
const TSTree *tree = get_tree(this);
size_t index = 0;
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TSLength position = this.position;
do {
TSTree *parent = tree->parent;
if (!parent)
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return (NodeWithIndex){ ts_node_null(), 0 };
for (size_t i = 0; i < parent->child_count; i++) {
TSTree *child = parent->children[i];
if (child == tree)
break;
if (ts_tree_is_visible(child)) {
index += 1;
} else {
size_t child_count;
ts_tree_visible_children(child, &child_count);
index += child_count;
}
position = ts_length_sub(position, ts_tree_total_size(child));
}
tree = parent;
} while (!ts_tree_is_visible(tree));
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return (NodeWithIndex){ ts_node_make(tree, position), index };
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}
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TSNode ts_node_parent(TSNode this) {
return ts_node_parent_with_index(this).node;
}
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TSNode ts_node_prev_sibling(TSNode this) {
NodeWithIndex parent = ts_node_parent_with_index(this);
if (parent.node.data && parent.index > 0)
return ts_node_child(parent.node, parent.index - 1);
else
return ts_node_null();
}
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TSNode ts_node_next_sibling(TSNode this) {
NodeWithIndex parent = ts_node_parent_with_index(this);
if (parent.node.data)
return ts_node_child(parent.node, parent.index + 1);
else
return ts_node_null();
}
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size_t ts_node_child_count(TSNode this) {
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size_t result;
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ts_tree_visible_children(get_tree(this), &result);
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return result;
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}
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TSNode ts_node_child(TSNode this, size_t i) {
size_t count;
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TSTreeChild *children = ts_tree_visible_children(get_tree(this), &count);
if (i >= count)
return ts_node_null();
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TSLength position = ts_length_add(this.position, children[i].offset);
return ts_node_make(children[i].tree, position);
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}
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TSNode ts_node_find_for_range(TSNode this, size_t min, size_t max) {
TSNode node = this;
bool did_descend = true;
while (did_descend) {
did_descend = false;
size_t count;
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TSTreeChild *children = ts_tree_visible_children(get_tree(node), &count);
for (size_t i = 0; i < count; i++) {
TSTreeChild child = children[i];
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TSLength position = ts_length_add(node.position, child.offset);
if (position.chars > min)
break;
if (position.chars + child.tree->size.chars > max) {
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node = ts_node_make(child.tree, position);
did_descend = true;
}
}
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}
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return node;
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}
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TSNode ts_node_find_for_pos(TSNode this, size_t position) {
return ts_node_find_for_range(this, position, position);
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}