tree-sitter/src/compiler/lex_table.cc

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#include "compiler/lex_table.h"
#include "compiler/rules/symbol.h"
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namespace tree_sitter {
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using std::string;
using std::to_string;
using std::map;
using std::set;
using rules::Symbol;
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using rules::CharacterSet;
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LexAction::LexAction() :
type(LexActionTypeError),
symbol(Symbol(-1)),
state_index(-1),
precedence_values({0}) {}
LexAction::LexAction(LexActionType type, size_t state_index, Symbol symbol, set<int> precedence_values) :
type(type),
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symbol(symbol),
state_index(state_index),
precedence_values(precedence_values) {}
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LexAction LexAction::Error() {
return LexAction(LexActionTypeError, -1, Symbol(-1), {0});
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}
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LexAction LexAction::Advance(size_t state_index, set<int> precedence_values) {
return LexAction(LexActionTypeAdvance, state_index, Symbol(-1), precedence_values);
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}
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LexAction LexAction::Accept(Symbol symbol, int precedence) {
return LexAction(LexActionTypeAccept, -1, symbol, { precedence });
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}
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bool LexAction::operator==(const LexAction &other) const {
return
(type == other.type) &&
(state_index == other.state_index) &&
(symbol == other.symbol);
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}
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std::ostream& operator<<(std::ostream &stream, const LexAction &action) {
switch (action.type) {
case LexActionTypeError:
return stream << string("#<error>");
case LexActionTypeAccept:
return stream << string("#<accept ") + to_string(action.symbol.index) + ">";
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case LexActionTypeAdvance:
return stream << string("#<advance ") + to_string(action.state_index) + ">";
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default:
return stream;
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}
}
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set<CharacterSet> LexState::expected_inputs() const {
set<CharacterSet> result;
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for (auto &pair : actions)
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result.insert(pair.first);
return result;
}
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LexStateId LexTable::add_state() {
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states.push_back(LexState());
return states.size() - 1;
}
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LexState & LexTable::state(LexStateId id) {
if (id < 0)
return error_state;
else
return states[id];
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}
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const LexStateId LexTable::ERROR_STATE_ID = -1;
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}