tree-sitter/src/compiler/rule.cc

235 lines
7 KiB
C++
Raw Normal View History

#include "compiler/rule.h"
#include "compiler/util/hash_combine.h"
2013-11-12 08:17:19 -08:00
namespace tree_sitter {
namespace rules {
2014-03-09 23:51:33 -07:00
using std::move;
using util::hash_combine;
2014-03-09 19:49:35 -07:00
Rule::Rule(const Rule &other) : blank(Blank{}), type(BlankType) {
*this = other;
}
Rule::Rule(Rule &&other) noexcept : blank(Blank{}), type(BlankType) {
*this = move(other);
}
static void destroy_value(Rule *rule) {
switch (rule->type) {
case Rule::BlankType: return rule->blank.~Blank();
case Rule::CharacterSetType: return rule->character_set.~CharacterSet();
case Rule::StringType: return rule->string .~String();
case Rule::PatternType: return rule->pattern .~Pattern();
case Rule::NamedSymbolType: return rule->named_symbol.~NamedSymbol();
case Rule::SymbolType: return rule->symbol .~Symbol();
case Rule::ChoiceType: return rule->choice .~Choice();
case Rule::MetadataType: return rule->metadata .~Metadata();
case Rule::RepeatType: return rule->repeat .~Repeat();
case Rule::SeqType: return rule->seq .~Seq();
}
}
Rule &Rule::operator=(const Rule &other) {
destroy_value(this);
type = other.type;
switch (type) {
case BlankType:
new (&blank) Blank(other.blank);
break;
case CharacterSetType:
new (&character_set) CharacterSet(other.character_set);
break;
case StringType:
new (&string) String(other.string);
break;
case PatternType:
new (&pattern) Pattern(other.pattern);
break;
case NamedSymbolType:
new (&named_symbol) NamedSymbol(other.named_symbol);
break;
case SymbolType:
new (&symbol) Symbol(other.symbol);
break;
case ChoiceType:
new (&choice) Choice(other.choice);
break;
case MetadataType:
new (&metadata) Metadata(other.metadata);
break;
case RepeatType:
new (&repeat) Repeat(other.repeat);
break;
case SeqType:
new (&seq) Seq(other.seq);
break;
}
return *this;
}
Rule &Rule::operator=(Rule &&other) noexcept {
destroy_value(this);
type = other.type;
switch (type) {
case BlankType:
new (&blank) Blank(move(other.blank));
break;
case CharacterSetType:
new (&character_set) CharacterSet(move(other.character_set));
break;
case StringType:
new (&string) String(move(other.string));
break;
case PatternType:
new (&pattern) Pattern(move(other.pattern));
break;
case NamedSymbolType:
new (&named_symbol) NamedSymbol(move(other.named_symbol));
break;
case SymbolType:
new (&symbol) Symbol(move(other.symbol));
break;
case ChoiceType:
new (&choice) Choice(move(other.choice));
break;
case MetadataType:
new (&metadata) Metadata(move(other.metadata));
break;
case RepeatType:
new (&repeat) Repeat(move(other.repeat));
break;
case SeqType:
new (&seq) Seq(move(other.seq));
break;
}
other.type = BlankType;
other.blank = Blank{};
return *this;
}
Rule::~Rule() noexcept {
destroy_value(this);
}
bool Rule::operator==(const Rule &other) const {
if (type != other.type) return false;
switch (type) {
case Rule::CharacterSetType: return character_set == other.character_set;
case Rule::StringType: return string == other.string;
case Rule::PatternType: return pattern == other.pattern;
case Rule::NamedSymbolType: return named_symbol == other.named_symbol;
case Rule::SymbolType: return symbol == other.symbol;
case Rule::ChoiceType: return choice == other.choice;
case Rule::MetadataType: return metadata == other.metadata;
case Rule::RepeatType: return repeat == other.repeat;
case Rule::SeqType: return seq == other.seq;
2017-03-17 13:58:51 -07:00
default: return blank == other.blank;
}
}
template <>
bool Rule::is<Blank>() const { return type == BlankType; }
template <>
bool Rule::is<Symbol>() const { return type == SymbolType; }
template <>
bool Rule::is<Repeat>() const { return type == RepeatType; }
template <>
const Symbol & Rule::get_unchecked<Symbol>() const { return symbol; }
} // namespace rules
} // namespace tree_sitter
namespace std {
size_t hash<Symbol>::operator()(const Symbol &symbol) const {
auto result = hash<int>()(symbol.index);
hash_combine(&result, hash<int>()(symbol.type));
return result;
}
size_t hash<NamedSymbol>::operator()(const NamedSymbol &symbol) const {
return hash<string>()(symbol.value);
}
size_t hash<Pattern>::operator()(const Pattern &symbol) const {
return hash<string>()(symbol.value);
}
size_t hash<String>::operator()(const String &symbol) const {
return hash<string>()(symbol.value);
}
size_t hash<CharacterSet>::operator()(const CharacterSet &character_set) const {
size_t result = 0;
hash_combine(&result, character_set.includes_all);
hash_combine(&result, character_set.included_chars.size());
for (uint32_t c : character_set.included_chars) {
hash_combine(&result, c);
}
hash_combine(&result, character_set.excluded_chars.size());
for (uint32_t c : character_set.excluded_chars) {
hash_combine(&result, c);
}
return result;
}
size_t hash<Blank>::operator()(const Blank &blank) const {
return 0;
}
size_t hash<Choice>::operator()(const Choice &choice) const {
size_t result = 0;
for (const auto &element : choice.elements) {
symmetric_hash_combine(&result, element);
}
return result;
}
size_t hash<Repeat>::operator()(const Repeat &repeat) const {
size_t result = 0;
hash_combine(&result, *repeat.rule);
return result;
}
size_t hash<Seq>::operator()(const Seq &seq) const {
size_t result = 0;
hash_combine(&result, *seq.left);
hash_combine(&result, *seq.right);
return result;
}
size_t hash<Metadata>::operator()(const Metadata &metadata) const {
size_t result = 0;
hash_combine(&result, *metadata.rule);
hash_combine(&result, metadata.params.precedence);
hash_combine<int>(&result, metadata.params.associativity);
hash_combine(&result, metadata.params.has_precedence);
hash_combine(&result, metadata.params.has_associativity);
hash_combine(&result, metadata.params.is_token);
hash_combine(&result, metadata.params.is_string);
hash_combine(&result, metadata.params.is_active);
hash_combine(&result, metadata.params.is_main_token);
return result;
}
size_t hash<Rule>::operator()(const Rule &rule) const {
size_t result = hash<int>()(rule.type);
switch (rule.type) {
case Rule::CharacterSetType: return result ^ hash<CharacterSet>()(rule.character_set);
case Rule::StringType: return result ^ hash<String>()(rule.string);
case Rule::PatternType: return result ^ hash<Pattern>()(rule.pattern);
case Rule::NamedSymbolType: return result ^ hash<NamedSymbol>()(rule.named_symbol);
case Rule::SymbolType: return result ^ hash<Symbol>()(rule.symbol);
case Rule::ChoiceType: return result ^ hash<Choice>()(rule.choice);
case Rule::MetadataType: return result ^ hash<Metadata>()(rule.metadata);
case Rule::RepeatType: return result ^ hash<Repeat>()(rule.repeat);
case Rule::SeqType: return result ^ hash<Seq>()(rule.seq);
2017-03-17 13:58:51 -07:00
default: return result ^ hash<Blank>()(rule.blank);
}
}
} // namespace std