Store trees' children in TreeArrays, not w/ separate pointer and length
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a6cf2e87e7
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09be0b6ef5
11 changed files with 220 additions and 221 deletions
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@ -12,18 +12,18 @@ extern "C" {
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#include <stdbool.h>
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#include "runtime/alloc.h"
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#define Array(T) \
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struct { \
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T *contents; \
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#define Array(T) \
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struct { \
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uint32_t size; \
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uint32_t capacity; \
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T *contents; \
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}
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#define array_init(self) \
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((self)->size = 0, (self)->capacity = 0, (self)->contents = NULL)
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#define array_new() \
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{ NULL, 0, 0 }
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{ 0, 0, NULL }
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#define array_get(self, index) \
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(assert((uint32_t)index < (self)->size), &(self)->contents[index])
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