Refactor construction of out-of-context states
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7 changed files with 51 additions and 41 deletions
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@ -223,15 +223,12 @@ class CCodeGenerator {
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void add_out_of_context_parse_states_list() {
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line("static TSStateId ts_out_of_context_states[SYMBOL_COUNT] = {");
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indent([&]() {
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for (const auto &entry : parse_table.symbols) {
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for (const auto &entry : parse_table.error_state.actions) {
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const rules::Symbol &symbol = entry.first;
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if (symbol.is_built_in())
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continue;
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auto iter = parse_table.out_of_context_state_indices.find(symbol);
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string state = (iter != parse_table.out_of_context_state_indices.end())
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? to_string(iter->second)
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: "ts_parse_state_error";
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line("[" + symbol_id(symbol) + "] = " + state + ",");
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if (!entry.second.empty()) {
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ParseStateId state = entry.second[0].state_index;
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line("[" + symbol_id(symbol) + "] = " + to_string(state) + ",");
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}
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}
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});
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line("};");
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