Add runtime specs

This commit is contained in:
Max Brunsfeld 2013-12-17 13:14:41 -08:00
parent 9618efd12a
commit 3417ad5adb
11 changed files with 542 additions and 294 deletions

View file

@ -16,7 +16,7 @@
BuildableIdentifier = "primary"
BlueprintIdentifier = "12E71793181D02A80051A649"
BuildableName = "specs"
BlueprintName = "specs"
BlueprintName = "compiler_specs"
ReferencedContainer = "container:TreeSitter.xcodeproj">
</BuildableReference>
</BuildActionEntry>
@ -34,7 +34,7 @@
BuildableIdentifier = "primary"
BlueprintIdentifier = "12E71793181D02A80051A649"
BuildableName = "specs"
BlueprintName = "specs"
BlueprintName = "compiler_specs"
ReferencedContainer = "container:TreeSitter.xcodeproj">
</BuildableReference>
</MacroExpansion>
@ -53,7 +53,7 @@
BuildableIdentifier = "primary"
BlueprintIdentifier = "12E71793181D02A80051A649"
BuildableName = "specs"
BlueprintName = "specs"
BlueprintName = "compiler_specs"
ReferencedContainer = "container:TreeSitter.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
@ -78,7 +78,7 @@
BuildableIdentifier = "primary"
BlueprintIdentifier = "12E71793181D02A80051A649"
BuildableName = "specs"
BlueprintName = "specs"
BlueprintName = "compiler_specs"
ReferencedContainer = "container:TreeSitter.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>

View file

@ -0,0 +1,86 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0500"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "12FD40B1185EEB5E0041A84E"
BuildableName = "specs copy"
BlueprintName = "runtime_specs"
ReferencedContainer = "container:TreeSitter.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "12FD40B1185EEB5E0041A84E"
BuildableName = "specs copy"
BlueprintName = "runtime_specs"
ReferencedContainer = "container:TreeSitter.xcodeproj">
</BuildableReference>
</MacroExpansion>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "12FD40B1185EEB5E0041A84E"
BuildableName = "specs copy"
BlueprintName = "runtime_specs"
ReferencedContainer = "container:TreeSitter.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "12FD40B1185EEB5E0041A84E"
BuildableName = "specs copy"
BlueprintName = "runtime_specs"
ReferencedContainer = "container:TreeSitter.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>