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There are four main types of objects involved when using Tree-sitter: languages, parsers, syntax trees, and syntax nodes. In C, these are called `TSLanguage`, `TSParser`, `TSTree`, and `TSNode`.
- A `TSLanguage` is an opaque object that defines how to parse a particular programming language. The code for each `TSLanguage` is generated by Tree-sitter. Many languages are already available in separate git repositories within the the [Tree-sitter GitHub organization](https://github.com/tree-sitter). See [the next page](./creating-parsers) for how to create new languages.
- A `TSLanguage` is an opaque object that defines how to parse a particular programming language. The code for each `TSLanguage` is generated by Tree-sitter. Many languages are already available in separate git repositories within the [Tree-sitter GitHub organization](https://github.com/tree-sitter). See [the next page](./creating-parsers) for how to create new languages.
- A `TSParser` is a stateful object that can be assigned a `TSLanguage` and used to produce a `TSTree` based on some source code.
- A `TSTree` represents the syntax tree of an entire source code file. It contains `TSNode` instances that indicate the structure of the source code. It can also be edited and used to produce a new `TSTree` in the event that the source code changes.
- A `TSNode` represents a single node in the syntax tree. It tracks its start and end positions in the source code, as well as its relation to other nodes like its parent, siblings and children.