feat: include build script links in Rust bindings
This patch updates the Rust binding's build script to output [build metadata][links]. This makes it easier for downstream crates to determine the include path, in case they need to compile their own C code that requires the tree-sitter headers. [links]: https://doc.rust-lang.org/cargo/reference/build-scripts.html#the-links-manifest-key
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2 changed files with 11 additions and 5 deletions
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@ -32,8 +32,11 @@ fn main() {
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config.define("TREE_SITTER_FEATURE_WASM", "");
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}
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let src_path = Path::new("src");
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for entry in fs::read_dir(src_path).unwrap() {
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let manifest_path = Path::new(env!("CARGO_MANIFEST_DIR"));
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let include_path = manifest_path.join("include");
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let src_path = manifest_path.join("src");
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let wasm_path = src_path.join("wasm");
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for entry in fs::read_dir(&src_path).unwrap() {
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let entry = entry.unwrap();
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let path = src_path.join(entry.file_name());
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println!("cargo:rerun-if-changed={}", path.to_str().unwrap());
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@ -44,11 +47,13 @@ fn main() {
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.flag_if_supported("-fvisibility=hidden")
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.flag_if_supported("-Wshadow")
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.flag_if_supported("-Wno-unused-parameter")
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.include(src_path)
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.include(src_path.join("wasm"))
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.include("include")
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.include(&src_path)
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.include(&wasm_path)
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.include(&include_path)
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.file(src_path.join("lib.c"))
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.compile("tree-sitter");
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println!("cargo:include={}", include_path.display());
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}
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#[cfg(feature = "bindgen")]
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