Introduce 'ubiquitous_tokens' concept, for parsing comments and such
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24 changed files with 18321 additions and 19057 deletions
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@ -57,51 +57,70 @@ size_t ts_stack_right_position(const ts_stack *stack) {
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return result;
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}
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ts_tree * ts_stack_reduce(ts_stack *stack, ts_symbol symbol, int immediate_child_count, const int *hidden_symbol_flags) {
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size_t new_stack_size = stack->size - immediate_child_count;
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int flags[immediate_child_count];
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ts_tree * ts_stack_reduce(ts_stack *stack,
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ts_symbol symbol,
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int immediate_child_count,
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const int *hidden_symbol_flags,
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const int *ubiquitous_symbol_flags) {
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// First, walk down the stack to determine which symbols will be reduced.
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// The child node count is known ahead of time, but some of the
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// nodes at the top of the stack might be hidden nodes, in which
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// case we 'collapse' them. Some may also be ubiquitous tokens,
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// which don't count towards the child node count.
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static int collapse_flags[100];
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int child_count = 0;
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for (int i = 0; i < immediate_child_count; i++) {
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ts_tree *child = stack->entries[new_stack_size + i].node;
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ts_tree *child = stack->entries[stack->size - 1 - i].node;
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size_t grandchild_count;
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ts_tree **grandchildren = ts_tree_children(child, &grandchild_count);
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flags[i] = (
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hidden_symbol_flags[ts_tree_symbol(child)] ||
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ts_symbol symbol = ts_tree_symbol(child);
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if (ubiquitous_symbol_flags[symbol])
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immediate_child_count++;
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collapse_flags[i] = (
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hidden_symbol_flags[symbol] ||
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(grandchild_count == 1 && ts_tree_size(child) == ts_tree_size(grandchildren[0]))
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);
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child_count += (flags[i]) ? grandchild_count : 1;
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child_count += (collapse_flags[i]) ? grandchild_count : 1;
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}
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size_t child_index = 0;
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// Walk down the stack again, building up the array of children.
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// Though we collapse the hidden child nodes, we also need to
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// keep track of the actual immediate children so that we can
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// later collapse the stack again when the document is edited.
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// We store the children and immediate children in the same array,
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// to reduce allocations.
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size_t size = 0, offset = 0;
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size_t child_index = child_count;
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ts_tree **children = malloc((child_count + immediate_child_count) * sizeof(ts_tree *));
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ts_tree **immediate_children = children + child_count;
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for (int i = 0; i < immediate_child_count; i++) {
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ts_tree *child = stack->entries[new_stack_size + i].node;
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immediate_children[i] = child;
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ts_tree *child = stack->entries[stack->size - 1 - i].node;
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immediate_children[immediate_child_count - 1 - i] = child;
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if (i == 0) {
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offset = ts_tree_offset(child);
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size = ts_tree_size(child);
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if (collapse_flags[i]) {
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size_t grandchild_count;
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ts_tree **grandchildren = ts_tree_children(child, &grandchild_count);
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child_index -= grandchild_count;
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memcpy(children + child_index, grandchildren, (grandchild_count * sizeof(ts_tree *)));
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} else {
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size += ts_tree_offset(child) + ts_tree_size(child);
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child_index--;
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children[child_index] = child;
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}
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if (flags[i]) {
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size_t grandchild_count;
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ts_tree ** grandchildren = ts_tree_children(child, &grandchild_count);
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memcpy(children + child_index, grandchildren, (grandchild_count * sizeof(ts_tree *)));
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child_index += grandchild_count;
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if (child_index == 0) {
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offset += ts_tree_offset(child);
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size += ts_tree_size(child);
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} else {
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children[child_index] = child;
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child_index++;
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size += ts_tree_offset(child) + ts_tree_size(child);
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}
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}
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ts_tree *lookahead = ts_tree_make_node(symbol, child_count, immediate_child_count, children, size, offset);
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ts_stack_shrink(stack, new_stack_size);
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ts_stack_shrink(stack, stack->size - immediate_child_count);
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return lookahead;
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}
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