Rework AST access API: reduce heap allocation
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parent
feb46302f3
commit
54e40b8146
16 changed files with 288 additions and 273 deletions
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@ -2,105 +2,129 @@
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#include "runtime/node.h"
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#include "runtime/length.h"
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#include "runtime/tree.h"
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#include "runtime/document.h"
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TSNode *ts_node_make(const TSTree *tree, TSNode *parent, size_t index,
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TSLength position, const char **names) {
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if (parent)
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ts_node_retain(parent);
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TSNode *result = malloc(sizeof(TSNode));
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*result = (TSNode){
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.ref_count = 1,
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.parent = parent,
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.index = index,
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.content = tree,
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.position = position,
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.names = names,
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TSNode ts_node_make(const TSTree *tree, TSLength position) {
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return (TSNode){.data = tree, .position = position };
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}
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static inline const TSTree *get_tree(TSNode tree) {
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return tree.data;
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}
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TSLength ts_node_pos(TSNode tree) {
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return tree.position;
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}
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TSLength ts_node_size(TSNode tree) {
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return get_tree(tree)->size;
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}
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bool ts_node_eq(TSNode left, TSNode right) {
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return ts_tree_eq(get_tree(left), get_tree(right)) &&
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ts_length_eq(left.position, right.position);
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}
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const char *ts_node_name(TSNode tree, const TSDocument *document) {
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return document->parser.language->symbol_names[get_tree(tree)->symbol];
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}
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const char *ts_node_string(TSNode tree, const TSDocument *document) {
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return ts_tree_string(get_tree(tree), document->parser.language->symbol_names);
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}
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typedef struct {
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TSNode ref;
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size_t index;
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} ParentWithIndex;
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static inline ParentWithIndex ts_node_parent_with_index(TSNode ref) {
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const TSTree *tree = get_tree(ref);
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size_t index = 0;
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TSLength position = ts_length_sub(ref.position, tree->padding);
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do {
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TSTree *parent = tree->parent;
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if (!parent)
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return (ParentWithIndex){ ts_node_null(), 0 };
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for (size_t i = 0; i < parent->child_count; i++) {
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TSTree *child = parent->children[i];
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if (child == tree)
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break;
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if (ts_tree_is_visible(child)) {
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index += 1;
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} else {
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size_t child_count;
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ts_tree_visible_children(child, &child_count);
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index += child_count;
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}
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position = ts_length_sub(position, ts_tree_total_size(child));
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}
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tree = parent;
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} while (!ts_tree_is_visible(tree));
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return (ParentWithIndex){
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ts_node_make(tree, ts_length_add(position, tree->padding)), index
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};
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return result;
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}
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TSNode *ts_node_make_root(const TSTree *tree, const char **names) {
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return ts_node_make(tree, NULL, 0, tree->padding, names);
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TSNode ts_node_parent(TSNode ref) {
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return ts_node_parent_with_index(ref).ref;
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}
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void ts_node_retain(TSNode *node) { node->ref_count++; }
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void ts_node_release(TSNode *node) {
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node->ref_count--;
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if (node->ref_count == 0) {
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if (node->parent)
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ts_node_release(node->parent);
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free(node);
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}
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}
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TSLength ts_node_pos(const TSNode *node) { return node->position; }
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TSLength ts_node_size(const TSNode *node) { return node->content->size; }
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bool ts_node_eq(const TSNode *left, const TSNode *right) {
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return ts_tree_eq(left->content, right->content);
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}
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const char *ts_node_name(const TSNode *node) {
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return node->names[node->content->symbol];
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}
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const char *ts_node_string(const TSNode *node) {
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return ts_tree_string(node->content, node->names);
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}
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TSNode *ts_node_parent(TSNode *child) { return child->parent; }
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TSNode *ts_node_prev_sibling(TSNode *child) {
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if (child->parent)
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return ts_node_child(child->parent, child->index - 1);
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TSNode ts_node_prev_sibling(TSNode ref) {
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ParentWithIndex parent = ts_node_parent_with_index(ref);
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if (parent.ref.data && parent.index > 0)
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return ts_node_child(parent.ref, parent.index - 1);
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else
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return NULL;
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return ts_node_null();
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}
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TSNode *ts_node_next_sibling(TSNode *child) {
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if (child->parent)
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return ts_node_child(child->parent, child->index + 1);
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TSNode ts_node_next_sibling(TSNode ref) {
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ParentWithIndex parent = ts_node_parent_with_index(ref);
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if (parent.ref.data)
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return ts_node_child(parent.ref, parent.index + 1);
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else
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return NULL;
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return ts_node_null();
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}
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size_t ts_node_child_count(const TSNode *parent) {
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size_t ts_node_child_count(TSNode parent) {
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size_t result;
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ts_tree_visible_children(parent->content, &result);
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ts_tree_visible_children(get_tree(parent), &result);
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return result;
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}
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TSNode *ts_node_child(TSNode *parent, size_t i) {
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TSNode ts_node_child(TSNode ref, size_t i) {
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size_t count;
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TSTreeChild *children = ts_tree_visible_children(parent->content, &count);
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TSTreeChild *children = ts_tree_visible_children(get_tree(ref), &count);
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if (i >= count)
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return NULL;
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TSLength pos = ts_length_add(parent->position, children[i].offset);
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return ts_node_make(children[i].tree, parent, i, pos, parent->names);
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return ts_node_null();
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TSLength position = ts_length_add(ref.position, children[i].offset);
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return ts_node_make(children[i].tree, position);
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}
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TSNode *ts_node_find_for_range(TSNode *parent, size_t min, size_t max) {
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size_t count;
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TSTreeChild *children = ts_tree_visible_children(parent->content, &count);
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for (size_t i = 0; i < count; i++) {
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TSTreeChild child = children[i];
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TSLength pos = ts_length_add(parent->position, child.offset);
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if (pos.chars > min)
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break;
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if (pos.chars + child.tree->size.chars > max) {
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TSNode *node = ts_node_make(child.tree, parent, i, pos, parent->names);
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TSNode *result = ts_node_find_for_range(node, min, max);
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ts_node_release(node);
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return result;
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TSNode ts_node_find_for_range(TSNode ref, size_t min, size_t max) {
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bool did_descend = true;
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while (did_descend) {
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did_descend = false;
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size_t count;
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TSTreeChild *children = ts_tree_visible_children(get_tree(ref), &count);
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for (size_t i = 0; i < count; i++) {
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TSTreeChild child = children[i];
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TSLength position = ts_length_add(ref.position, child.offset);
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if (position.chars > min)
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break;
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if (position.chars + child.tree->size.chars > max) {
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ref = ts_node_make(child.tree, position);
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did_descend = true;
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}
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}
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}
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ts_node_retain(parent);
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return parent;
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return ref;
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}
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TSNode *ts_node_find_for_pos(TSNode *parent, size_t position) {
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return ts_node_find_for_range(parent, position, position);
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TSNode ts_node_find_for_pos(TSNode ref, size_t position) {
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return ts_node_find_for_range(ref, position, position);
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}
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