Don't mark error nodes created in the error state as extras
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2 changed files with 8 additions and 10 deletions
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@ -2,8 +2,8 @@
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#include "runtime/tree.h"
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#include "runtime/error_costs.h"
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static const TSParseAction ERROR_SHIFT_EXTRA = {
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.type = TSParseActionTypeShift, .extra = true,
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static const TSParseAction SHIFT_ERROR = {
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.type = TSParseActionTypeShift, .params = {.to_state = ERROR_STATE}
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};
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void ts_language_table_entry(const TSLanguage *self, TSStateId state,
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@ -14,7 +14,7 @@ void ts_language_table_entry(const TSLanguage *self, TSStateId state,
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result->action_count = 1;
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result->is_reusable = false;
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result->depends_on_lookahead = false;
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result->actions = &ERROR_SHIFT_EXTRA;
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result->actions = &SHIFT_ERROR;
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return;
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}
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action_index = 0;
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