Rename ParseStack -> Stack
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6 changed files with 218 additions and 226 deletions
320
src/runtime/stack.c
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320
src/runtime/stack.c
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#include "tree_sitter/parser.h"
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#include "runtime/tree.h"
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#include "runtime/tree_vector.h"
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#include "runtime/stack.h"
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#include "runtime/length.h"
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#include <assert.h>
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#define MAX_POP_PATH_COUNT 8
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#define INITIAL_HEAD_CAPACITY 3
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#define STARTING_TREE_CAPACITY 10
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typedef struct StackNode {
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StackEntry entry;
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struct StackNode *successors[MAX_POP_PATH_COUNT];
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short unsigned int successor_count;
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short unsigned int ref_count;
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} StackNode;
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struct Stack {
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StackNode **heads;
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int head_count;
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int head_capacity;
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StackPopResult last_pop_results[MAX_POP_PATH_COUNT];
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TreeSelectionCallback tree_selection_callback;
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};
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/*
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* Section: Stack lifecycle
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*/
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Stack *ts_stack_new(TreeSelectionCallback tree_selection_callback) {
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Stack *this = malloc(sizeof(Stack));
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*this = (Stack){
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.heads = calloc(INITIAL_HEAD_CAPACITY, sizeof(StackNode *)),
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.head_count = 1,
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.head_capacity = INITIAL_HEAD_CAPACITY,
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.tree_selection_callback = tree_selection_callback,
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};
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return this;
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}
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void ts_stack_delete(Stack *this) {
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free(this->heads);
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free(this);
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}
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/*
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* Section: Reading from the stack
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*/
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TSStateId ts_stack_top_state(const Stack *this, int head) {
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StackEntry *entry = ts_stack_head((Stack *)this, head);
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return entry ? entry->state : 0;
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}
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TSTree *ts_stack_top_tree(const Stack *this, int head) {
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StackEntry *entry = ts_stack_head((Stack *)this, head);
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return entry ? entry->tree : NULL;
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}
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StackEntry *ts_stack_head(Stack *this, int head) {
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assert(head < this->head_count);
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StackNode *node = this->heads[head];
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return node ? &node->entry : NULL;
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}
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int ts_stack_head_count(const Stack *this) {
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return this->head_count;
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}
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int ts_stack_entry_next_count(const StackEntry *entry) {
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return ((const StackNode *)entry)->successor_count;
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}
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StackEntry *ts_stack_entry_next(const StackEntry *entry, int i) {
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return &((const StackNode *)entry)->successors[i]->entry;
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}
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/*
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* Section: Manipulating nodes (Private)
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*/
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static void stack_node_retain(StackNode *this) {
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if (!this)
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return;
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assert(this->ref_count != 0);
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this->ref_count++;
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}
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static bool stack_node_release(StackNode *this) {
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if (!this)
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return false;
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assert(this->ref_count != 0);
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this->ref_count--;
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if (this->ref_count == 0) {
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for (int i = 0; i < this->successor_count; i++)
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stack_node_release(this->successors[i]);
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ts_tree_release(this->entry.tree);
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free(this);
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return true;
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} else {
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return false;
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}
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}
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static StackNode *stack_node_new(StackNode *next, TSStateId state, TSTree *tree) {
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StackNode *this = malloc(sizeof(StackNode));
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ts_tree_retain(tree);
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stack_node_retain(next);
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*this = (StackNode){
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.ref_count = 1,
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.successor_count = 1,
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.successors = { next, NULL, NULL },
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.entry =
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{
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.state = state, .tree = tree,
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},
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};
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return this;
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}
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static void ts_stack__add_node_successor(Stack *this, StackNode *node,
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StackNode *new_successor) {
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for (int i = 0; i < node->successor_count; i++) {
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StackNode *successor = node->successors[i];
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if (successor == new_successor)
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return;
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if (successor->entry.state == new_successor->entry.state) {
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if (successor->entry.tree != new_successor->entry.tree)
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successor->entry.tree = this->tree_selection_callback.callback(
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this->tree_selection_callback.data, successor->entry.tree,
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new_successor->entry.tree);
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for (int j = 0; j < new_successor->successor_count; j++)
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ts_stack__add_node_successor(this, successor,
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new_successor->successors[j]);
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return;
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}
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}
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stack_node_retain(new_successor);
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node->successors[node->successor_count] = new_successor;
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node->successor_count++;
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}
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/*
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* Section: Mutating the stack (Private)
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*/
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static int ts_stack__add_head(Stack *this, StackNode *node) {
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if (this->head_count == this->head_capacity) {
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this->head_capacity += 3;
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this->heads =
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realloc(this->heads, this->head_capacity * sizeof(StackNode *));
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}
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int new_index = this->head_count++;
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this->heads[new_index] = node;
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stack_node_retain(node);
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return new_index;
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}
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static int ts_stack__find_or_add_head(Stack *this, StackNode *node) {
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for (int i = 0; i < this->head_count; i++)
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if (this->heads[i] == node) {
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return i;
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}
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return ts_stack__add_head(this, node);
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}
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void ts_stack_remove_head(Stack *this, int head_index) {
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stack_node_release(this->heads[head_index]);
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for (int i = head_index; i < this->head_count - 1; i++) {
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this->heads[head_index] = this->heads[head_index + 1];
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}
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this->head_count--;
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}
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static bool ts_stack__merge_head(Stack *this, int head_index, TSStateId state,
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TSTree *tree) {
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for (int i = 0; i < head_index; i++) {
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StackNode *head = this->heads[i];
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if (head->entry.state == state) {
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if (head->entry.tree != tree) {
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head->entry.tree = this->tree_selection_callback.callback(
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this->tree_selection_callback.data, head->entry.tree, tree);
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}
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ts_stack__add_node_successor(this, head, this->heads[head_index]);
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ts_stack_remove_head(this, head_index);
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return true;
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}
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}
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return false;
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}
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/*
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* Section: Mutating the stack (Public)
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*/
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bool ts_stack_push(Stack *this, int head_index, TSStateId state, TSTree *tree) {
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assert(head_index < this->head_count);
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if (ts_stack__merge_head(this, head_index, state, tree))
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return true;
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this->heads[head_index] = stack_node_new(this->heads[head_index], state, tree);
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return false;
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}
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void ts_stack_add_alternative(Stack *this, int head_index, TSTree *tree) {
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assert(head_index < this->head_count);
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StackEntry *entry = &this->heads[head_index]->entry;
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entry->tree = this->tree_selection_callback.callback(
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this->tree_selection_callback.data, entry->tree, tree);
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}
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int ts_stack_split(Stack *this, int head_index) {
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assert(head_index < this->head_count);
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return ts_stack__add_head(this, this->heads[head_index]);
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}
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StackPopResultList ts_stack_pop(Stack *this, int head_index, int child_count,
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bool count_extra) {
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StackNode *previous_head = this->heads[head_index];
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int path_count = 1;
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int capacity = (child_count == -1) ? STARTING_TREE_CAPACITY : child_count;
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size_t tree_counts_by_path[MAX_POP_PATH_COUNT] = { child_count };
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StackNode *nodes_by_path[MAX_POP_PATH_COUNT] = { previous_head };
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TreeVector trees_by_path[MAX_POP_PATH_COUNT] = { tree_vector_new(capacity) };
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bool is_shared_by_path[MAX_POP_PATH_COUNT] = { false };
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/*
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* Reduce along every possible path in parallel. Stop when the given number
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* of child trees have been collected along every path.
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*/
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bool all_paths_done = false;
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while (!all_paths_done) {
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all_paths_done = true;
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int current_path_count = path_count;
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for (int path = 0; path < current_path_count; path++) {
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StackNode *node = nodes_by_path[path];
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if (!node || (trees_by_path[path].size == tree_counts_by_path[path]))
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continue;
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all_paths_done = false;
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/*
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* Children that are 'extra' do not count towards the total child count.
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*/
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if (ts_tree_is_extra(node->entry.tree) && !count_extra)
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tree_counts_by_path[path]++;
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/*
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* If a node has more than one successor, create new paths for each of
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* the additional successors.
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*/
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if (is_shared_by_path[path]) {
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trees_by_path[path] = tree_vector_copy(&trees_by_path[path]);
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is_shared_by_path[path] = false;
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}
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tree_vector_push(&trees_by_path[path], node->entry.tree);
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for (int i = 0; i < node->successor_count; i++) {
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int next_path;
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if (i > 0) {
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if (path_count == MAX_POP_PATH_COUNT)
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break;
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next_path = path_count;
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tree_counts_by_path[next_path] = tree_counts_by_path[path];
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trees_by_path[next_path] = trees_by_path[path];
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is_shared_by_path[next_path] = true;
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path_count++;
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} else {
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next_path = path;
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}
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nodes_by_path[next_path] = node->successors[i];
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}
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}
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}
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for (int path = 0; path < path_count; path++) {
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tree_vector_reverse(&trees_by_path[path]);
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int index = -1;
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if (path == 0) {
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stack_node_retain(nodes_by_path[path]);
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this->heads[head_index] = nodes_by_path[path];
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index = head_index;
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} else {
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index = ts_stack__find_or_add_head(this, nodes_by_path[path]);
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}
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this->last_pop_results[path] = (StackPopResult){
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.index = index,
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.tree_count = trees_by_path[path].size,
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.trees = trees_by_path[path].contents,
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};
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}
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stack_node_release(previous_head);
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return (StackPopResultList){
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.size = path_count, .contents = this->last_pop_results,
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};
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}
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void ts_stack_shrink(Stack *this, int head_index, int count) {
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StackNode *head = this->heads[head_index];
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StackNode *new_head = head;
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for (int i = 0; i < count; i++) {
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if (new_head->successor_count == 0)
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break;
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new_head = new_head->successors[0];
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}
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stack_node_retain(new_head);
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stack_node_release(head);
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this->heads[head_index] = new_head;
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}
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void ts_stack_clear(Stack *this) {
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for (int i = 0; i < this->head_count; i++)
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stack_node_release(this->heads[i]);
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this->head_count = 1;
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this->heads[0] = NULL;
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}
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