Intern symbols during grammar preparation

This commit is contained in:
Max Brunsfeld 2014-04-22 23:38:26 -07:00
parent 33d781f492
commit 68d44fd565
67 changed files with 10829 additions and 10557 deletions

View file

@ -6,7 +6,7 @@
#include <utility>
#include <vector>
#include "compiler/lex_table.h"
#include "compiler/rules/symbol.h"
#include "compiler/rules/interned_symbol.h"
namespace tree_sitter {
typedef enum {
@ -19,7 +19,7 @@ namespace tree_sitter {
class ParseAction {
ParseAction(ParseActionType type,
size_t state_index,
rules::Symbol symbol,
rules::ISymbol symbol,
size_t consumed_symbol_count,
std::set<int> precedence_values);
public:
@ -27,11 +27,11 @@ namespace tree_sitter {
static ParseAction Accept();
static ParseAction Error();
static ParseAction Shift(size_t state_index, std::set<int> precedence_values);
static ParseAction Reduce(rules::Symbol symbol, size_t consumed_symbol_count, int precedence);
static ParseAction Reduce(rules::ISymbol symbol, size_t consumed_symbol_count, int precedence);
bool operator==(const ParseAction &action) const;
ParseActionType type;
rules::Symbol symbol;
rules::ISymbol symbol;
size_t state_index;
size_t consumed_symbol_count;
std::set<int> precedence_values;
@ -46,7 +46,7 @@ namespace std {
size_t operator()(const tree_sitter::ParseAction &action) const {
return (
hash<int>()(action.type) ^
hash<tree_sitter::rules::Symbol>()(action.symbol) ^
hash<tree_sitter::rules::ISymbol>()(action.symbol) ^
hash<size_t>()(action.state_index) ^
hash<size_t>()(action.consumed_symbol_count));
}
@ -57,8 +57,8 @@ namespace tree_sitter {
class ParseState {
public:
ParseState();
std::map<rules::Symbol, ParseAction> actions;
std::set<rules::Symbol> expected_inputs() const;
std::map<rules::ISymbol, ParseAction> actions;
std::set<rules::ISymbol> expected_inputs() const;
LexStateId lex_state_id;
};
@ -69,10 +69,10 @@ namespace tree_sitter {
class ParseTable {
public:
uint64_t add_state();
void add_action(ParseStateId state_id, rules::Symbol symbol, ParseAction action);
void add_action(ParseStateId state_id, rules::ISymbol symbol, ParseAction action);
std::vector<ParseState> states;
std::set<rules::Symbol> symbols;
std::set<rules::ISymbol> symbols;
};
}