Store character rules’ matches in a set, not a vector
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parent
5ed5ae7514
commit
716a4a4259
9 changed files with 218 additions and 218 deletions
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@ -27,7 +27,7 @@ namespace tree_sitter {
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item_transitions.add(rule, make_shared<LexItemSet>(new_item_set));
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}
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}
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result.merge(item_transitions, [](shared_ptr<const LexItemSet> left, shared_ptr<const LexItemSet> right) -> shared_ptr<const LexItemSet> {
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return make_shared<LexItemSet>(merge_sets(*left, *right));
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});
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@ -4,7 +4,6 @@ using std::string;
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using std::to_string;
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using std::unordered_map;
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using std::unordered_set;
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using std::vector;
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using tree_sitter::rules::Symbol;
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namespace tree_sitter {
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@ -12,10 +12,6 @@ namespace tree_sitter {
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value.range.max_character = bounds.second;
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}
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Character::Character(char character) : matches({ CharacterMatch(character) }), sign(true) {}
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Character::Character(CharacterClass char_class) : matches({ CharacterMatch(char_class) }), sign(true) {}
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Character::Character(const std::vector<CharacterMatch> &matches, bool sign) : matches(matches), sign(sign) {}
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bool CharacterMatch::operator==(const CharacterMatch &right) const {
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if (type != right.type)
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return false;
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@ -50,6 +46,10 @@ namespace tree_sitter {
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}
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}
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Character::Character(char character) : matches({ CharacterMatch(character) }), sign(true) {}
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Character::Character(CharacterClass char_class) : matches({ CharacterMatch(char_class) }), sign(true) {}
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Character::Character(const std::unordered_set<CharacterMatch> &matches, bool sign) : matches(matches), sign(sign) {}
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bool Character::operator==(const Rule &rule) const {
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const Character *other = dynamic_cast<const Character *>(&rule);
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return other && this->operator==(*other);
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@ -57,10 +57,7 @@ namespace tree_sitter {
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bool Character::operator==(const Character &other) const {
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if (other.sign != sign) return false;
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auto size = matches.size();
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if (other.matches.size() != size) return false;
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for (int i = 0; i < size; i++)
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if (!(matches[i] == other.matches[i])) return false;
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if (other.matches != matches) return false;
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return true;
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}
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@ -1,8 +1,7 @@
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#ifndef __tree_sitter__char__
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#define __tree_sitter__char__
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#ifndef __tree_sitter__character__
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#define __tree_sitter__character__
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#include "rule.h"
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#include <vector>
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#include <unordered_set>
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namespace tree_sitter {
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@ -35,24 +34,6 @@ namespace tree_sitter {
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bool operator==(const CharacterMatch &) const;
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std::string to_string() const;
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};
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class Character : public Rule {
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public:
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Character(char character);
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Character(CharacterClass character_class);
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Character(char min_character, char max_character);
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Character(const std::vector<CharacterMatch> &matches, bool sign);
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bool operator==(const Rule& other) const;
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bool operator==(const Character& other) const;
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size_t hash_code() const;
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rule_ptr copy() const;
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std::string to_string() const;
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void accept(Visitor &visitor) const;
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std::vector<CharacterMatch> matches;
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bool sign;
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};
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}
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}
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@ -76,6 +57,29 @@ namespace std {
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};
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}
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namespace tree_sitter {
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namespace rules {
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class Character : public Rule {
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public:
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Character(char character);
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Character(CharacterClass character_class);
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Character(char min_character, char max_character);
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Character(const std::unordered_set<CharacterMatch> &matches, bool sign);
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bool operator==(const Rule& other) const;
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bool operator==(const Character& other) const;
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size_t hash_code() const;
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rule_ptr copy() const;
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std::string to_string() const;
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void accept(Visitor &visitor) const;
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std::unordered_set<CharacterMatch> matches;
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bool sign;
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};
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}
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}
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namespace std {
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template<>
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struct hash<tree_sitter::rules::Character> : hash<tree_sitter::rules::Rule> {};
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@ -44,9 +44,9 @@ namespace tree_sitter {
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next();
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is_affirmative = false;
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}
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std::vector<CharacterMatch> matches;
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std::unordered_set<CharacterMatch> matches;
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while (has_more_input() && (peek() != ']'))
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matches.push_back(single_char());
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matches.insert(single_char());
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return character(matches, is_affirmative);
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}
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@ -18,7 +18,7 @@ namespace tree_sitter {
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return make_shared<Character>(value);
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}
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rule_ptr character(const std::vector<CharacterMatch> &matches, bool is_affirmative) {
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rule_ptr character(const std::unordered_set<CharacterMatch> &matches, bool is_affirmative) {
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return make_shared<Character>(matches, is_affirmative);
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}
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@ -17,8 +17,8 @@ namespace tree_sitter {
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rule_ptr blank();
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rule_ptr character(char value);
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rule_ptr character(CharacterClass value);
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rule_ptr character(const std::vector<CharacterMatch> &matches);
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rule_ptr character(const std::vector<CharacterMatch> &matches, bool);
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rule_ptr character(const std::unordered_set<CharacterMatch> &matches);
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rule_ptr character(const std::unordered_set<CharacterMatch> &matches, bool);
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rule_ptr choice(const std::initializer_list<rule_ptr> &rules);
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rule_ptr pattern(const std::string &value);
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