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4 changed files with 48 additions and 15 deletions
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@ -480,14 +480,15 @@ extern "C" {
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pub fn ts_tree_cursor_goto_next_sibling(arg1: *mut TSTreeCursor) -> bool;
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}
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extern "C" {
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#[doc = " Move the cursor to the previous sibling of its current node.\n\n This returns `true` if the cursor successfully moved, and returns `false` if\n there was no previous sibling node."]
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#[doc = " Move the cursor to the previous sibling of its current node.\n\n This returns `true` if the cursor successfully moved, and returns `false` if\n there was no previous sibling node.\n\n Note, that this function may be slower than\n `ts_tree_cursor_goto_next_sibling` due to how node positions are stored. In\n the worst case, this will need to iterate through all the children upto the\n previous sibling node to recalculate its position."]
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pub fn ts_tree_cursor_goto_previous_sibling(arg1: *mut TSTreeCursor) -> bool;
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}
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extern "C" {
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#[doc = " Move the cursor to the first/last child of its current node.\n\n This returns `true` if the cursor successfully moved, and returns `false`\n if there were no children."]
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#[doc = " Move the cursor to the first child of its current node.\n\n This returns `true` if the cursor successfully moved, and returns `false`\n if there were no children."]
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pub fn ts_tree_cursor_goto_first_child(arg1: *mut TSTreeCursor) -> bool;
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}
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extern "C" {
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#[doc = " Move the cursor to the last child of its current node.\n\n This returns `true` if the cursor successfully moved, and returns `false` if\n there were no children.\n\n Note that this function may be slower than `ts_tree_cursor_goto_first_child`\n because it needs to iterate through all the children to compute the child's\n position."]
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pub fn ts_tree_cursor_goto_last_child(arg1: *mut TSTreeCursor) -> bool;
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}
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extern "C" {
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@ -1380,8 +1380,12 @@ impl<'a> TreeCursor<'a> {
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/// Move this cursor to the last child of its current node.
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///
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/// This returns `true` if the cursor successfully moved, and returns `false`
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/// if there were no children.
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/// This returns `true` if the cursor successfully moved, and returns
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/// `false` if there were no children.
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///
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/// Note that this function may be slower than
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/// [`goto_first_child`](TreeCursor::goto_first_child) because it needs to
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/// iterate through all the children to compute the child's position.
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#[doc(alias = "ts_tree_cursor_goto_last_child")]
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pub fn goto_last_child(&mut self) -> bool {
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return unsafe { ffi::ts_tree_cursor_goto_last_child(&mut self.0) };
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@ -1419,6 +1423,12 @@ impl<'a> TreeCursor<'a> {
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///
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/// This returns `true` if the cursor successfully moved, and returns
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/// `false` if there was no previous sibling node.
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///
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/// Note, that this function may be slower than
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/// [`goto_next_sibling`](TreeCursor::goto_next_sibling) due to how node
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/// positions are stored. In the worst case, this will need to iterate
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/// through all the children upto the previous sibling node to recalculate
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/// its position.
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#[doc(alias = "ts_tree_cursor_goto_previous_sibling")]
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pub fn goto_previous_sibling(&mut self) -> bool {
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return unsafe { ffi::ts_tree_cursor_goto_previous_sibling(&mut self.0) };
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