Add PREC_DYNAMIC rule for resolving runtime ambiguities

This commit is contained in:
Max Brunsfeld 2017-07-06 15:20:11 -07:00
parent cb652239f6
commit d8e9d04fe7
24 changed files with 316 additions and 83 deletions

View file

@ -24,9 +24,6 @@ enum ParseActionType {
struct ParseAction {
ParseAction();
ParseAction(ParseActionType type, ParseStateId state_index,
rules::Symbol symbol, size_t consumed_symbol_count,
const Production *);
static ParseAction Accept();
static ParseAction Error();
static ParseAction Shift(ParseStateId state_index);
@ -39,13 +36,14 @@ struct ParseAction {
rules::Associativity associativity() const;
int precedence() const;
const Production *production;
size_t consumed_symbol_count;
rules::Symbol symbol;
int dynamic_precedence;
ParseActionType type;
bool extra;
bool fragile;
ParseStateId state_index;
rules::Symbol symbol;
size_t consumed_symbol_count;
const Production *production;
};
struct ParseTableEntry {