Store shift states for non-terminals directly in the main parse table
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8d9c261e3a
commit
fad7294ba4
20 changed files with 204 additions and 195 deletions
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@ -11,6 +11,8 @@
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namespace tree_sitter {
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typedef int64_t LexStateId;
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typedef enum {
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LexActionTypeError,
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LexActionTypeAccept,
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@ -24,7 +26,7 @@ struct AdvanceAction {
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bool operator==(const AdvanceAction &other) const;
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size_t state_index;
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LexStateId state_index;
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PrecedenceRange precedence_range;
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bool in_main_token;
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};
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@ -52,15 +54,13 @@ class LexState {
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LexState();
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std::set<rules::CharacterSet> expected_inputs() const;
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bool operator==(const LexState &) const;
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void each_advance_action(std::function<void(AdvanceAction *)>);
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void each_referenced_state(std::function<void(LexStateId *)>);
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std::map<rules::CharacterSet, AdvanceAction> advance_actions;
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AcceptTokenAction accept_action;
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bool is_token_start;
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};
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typedef int64_t LexStateId;
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class LexTable {
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public:
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LexStateId add_state();
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