Introduces a new function that takes in a supertype symbol and returns
all associated subtypes. Can be used by query.c to give better errors
for invalid subtypes, as well as downstream applications like the query
LSP to give better diagnostics.
```
In file included from tree_sitter/core/lib/src/lib.c:14:
tree_sitter/core/lib/src/./wasm_store.c:868:94: warning: incompatible pointer types passing 'uint32_t *' (aka 'unsigned int *') to parameter of type 'uint64_t *' (aka 'unsigned long long *') [-Wincompatible-pointer-types]
error = wasmtime_table_grow(context, &function_table, lexer_definitions_len, &initializer, &table_index);
^~~~~~~~~~~~
/Users/rpatterson/Projects/amel/py-tree-sitter/.direnv/python-3.11/include/wasmtime/table.h:105:31: note: passing argument to parameter 'prev_size' here
uint64_t *prev_size);
^
In file included from tree_sitter/core/lib/src/lib.c:14:
tree_sitter/core/lib/src/./wasm_store.c:969:102: warning: incompatible pointer types passing 'uint32_t *' (aka 'unsigned int *') to parameter of type 'uint64_t *' (aka 'unsigned long long *') [-Wincompatible-pointer-types]
error = wasmtime_table_grow(context, &self->function_table, dylink_info->table_size, &initializer, &prev_table_size);
^~~~~~~~~~~~~~~~
/Users/rpatterson/Projects/amel/py-tree-sitter/.direnv/python-3.11/include/wasmtime/table.h:105:31: note: passing argument to parameter 'prev_size' here
uint64_t *prev_size);
^
2 warnings generated.
```
This resolves https://github.com/tree-sitter/tree-sitter/issues/3454.
This brings the usage of wasmtime::Engine in line with how wasmtime
intends it to be used. All wasmtime functions that receive an Engine
always receive an `&Engine`, never an owned `Engine`. They are always
responsible for cloning the reference if they need it.
This brings the usage of wasmtime::Engine in line with how TSParser
treats TSLanguages: when setting a language to the parser, the parser is
responsible for cloning the reference to the TSLanguage. It is
counterintuitive for TSParser to have different behavior when receiving
wasmtime_engine_t.
C API users also expect this behavior, see "Memory Management"
[here](https://docs.wasmtime.dev/c-api/wasm_8h.html). Talking about the
C API: without this change, failing to clone the `wasmtime_engine_t`
(which, again, is never something API users need to do in wasmtime) and
then reusing the engine in multiple TSLanguages results in a use after
free. With this change, failing to call `wasm_engine_delete` on your
owned Engine results in a memory leak. Memory leaks are safer than
use-after-free.
Previously, if the last production id in a language did not have
a unique set of fields, the field maps weren't loaded correctly
from wasm.
Co-authored-by: Marshall <marshall@zed.dev>
* In WASM, use a custom, simple malloc implementation that lets us
expicitly reset the heap with a new start location.
* When a WASM call traps or errors, propagate that as a parse failure.
* Reset the WASM heap after every parse.
Co-authored-by: Conrad <conrad@zed.dev>