#include "runtime/node.h" #include "tree_sitter/parser.h" #include "runtime/tree.h" TSNode * ts_node_make(const TSTree *tree, TSNode *parent, size_t start_position, TSParserConfig *config) { if (parent) ts_node_retain(parent); TSNode *result = malloc(sizeof(TSNode)); *result = (TSNode) { .ref_count = 1, .parent = parent, .content = tree, .start_position = start_position, .config = config }; return result; } TSNode * ts_node_make_root(const TSTree *tree, TSParserConfig *config) { while (ts_tree_is_wrapper(tree)) tree = tree->children[0]; return ts_node_make(tree, NULL, 0, config); } void ts_node_retain(TSNode *node) { node->ref_count++; } void ts_node_release(TSNode *node) { node->ref_count--; if (node->ref_count == 0) { if (node->parent) ts_node_release(node->parent); free(node); } } size_t ts_node_pos(const TSNode *node) { return node->start_position + node->content->offset; } size_t ts_node_size(const TSNode *node) { return node->content->size; } const char * ts_node_name(const TSNode *node) { return node->config->symbol_names[node->content->symbol]; } const char * ts_node_string(const TSNode *node) { return ts_tree_string(node->content, node->config->symbol_names); } TSNode * ts_node_child(TSNode *parent, size_t index) { size_t child_count; TSChildWithPosition *children = ts_tree_visible_children(parent->content, &child_count); if (child_count <= index) return NULL; size_t position = parent->start_position + children[index].position; return ts_node_make(children[index].tree, parent, position, parent->config); } TSNode * ts_node_leaf_at_pos(TSNode *parent, size_t child_index) { return NULL; }