#include "item.h" namespace tree_sitter { namespace lr { Item::Item(const std::string &rule_name, rules::rule_ptr rule, int consumed_sym_count) : rule_name(rule_name), rule(rule), consumed_sym_count(consumed_sym_count) {}; TransitionMap Item::transitions() const { return rule->transitions().map([&](rules::rule_ptr to_rule) { return item_ptr(new Item(rule_name, to_rule, consumed_sym_count + 1)); }); }; } }