#include "tree_sitter/compiler.h" #include "compiler/rules/rule.h" #include "compiler/rules/blank.h" #include "compiler/rules/symbol.h" #include "compiler/rules/choice.h" #include "compiler/rules/seq.h" #include "compiler/rules/string.h" #include "compiler/rules/pattern.h" #include "compiler/rules/character_set.h" #include "compiler/rules/repeat.h" #include "compiler/rules/built_in_symbols.h" namespace tree_sitter { using std::make_shared; using std::string; using std::set; using std::vector; namespace rules { rule_ptr blank() { return make_shared(); } rule_ptr choice(const vector &rules) { return Choice::Build(rules); } rule_ptr repeat(const rule_ptr &content) { return std::make_shared(content); } rule_ptr seq(const vector &rules) { return Seq::Build(rules); } rule_ptr sym(const string &name) { return make_shared(name); } rule_ptr pattern(const string &value) { return make_shared(value); } rule_ptr str(const string &value) { return make_shared(value); } rule_ptr err(const rule_ptr &rule) { return choice({ rule, ERROR().copy() }); } } }