#include #include "runtime/node.h" #include "runtime/tree.h" #include "runtime/document.h" TSNode ts_node_make(const Tree *tree, uint32_t byte, uint32_t row) { return (TSNode){.data = tree, .offset = { byte, row } }; } /* * Private */ static inline TSNode ts_node__null() { return ts_node_make(NULL, 0, 0); } static inline const Tree *ts_node__tree(TSNode self) { return self.data; } static inline uint32_t ts_node__offset_byte(TSNode self) { return self.offset[0]; } static inline uint32_t ts_node__offset_row(TSNode self) { return self.offset[1]; } static inline bool ts_node__is_relevant(TSNode self, bool include_anonymous) { const Tree *tree = ts_node__tree(self); if (include_anonymous) { return tree->context.alias_symbol || tree->visible; } else { return tree->context.alias_is_named || (tree->visible && tree->named); } } static inline uint32_t ts_node__relevant_child_count(TSNode self, bool include_anonymous) { const Tree *tree = ts_node__tree(self); if (tree->child_count > 0) { if (include_anonymous) { return tree->visible_child_count; } else { return tree->named_child_count; } } else { return 0; } } static inline TSNode ts_node__direct_parent(TSNode self, uint32_t *index) { const Tree *tree = ts_node__tree(self); *index = tree->context.index; return ts_node_make( tree->context.parent, ts_node__offset_byte(self) - tree->context.offset.bytes, ts_node__offset_row(self) - tree->context.offset.extent.row ); } static inline TSNode ts_node__direct_child(TSNode self, uint32_t i) { const Tree *child_tree = ts_node__tree(self)->children[i]; return ts_node_make( child_tree, ts_node__offset_byte(self) + child_tree->context.offset.bytes, ts_node__offset_row(self) + child_tree->context.offset.extent.row ); } static inline TSNode ts_node__child(TSNode self, uint32_t child_index, bool include_anonymous) { TSNode result = self; bool did_descend = true; while (did_descend) { did_descend = false; uint32_t index = 0; for (uint32_t i = 0; i < ts_node__tree(result)->child_count; i++) { TSNode child = ts_node__direct_child(result, i); if (ts_node__is_relevant(child, include_anonymous)) { if (index == child_index) return child; index++; } else { uint32_t grandchild_index = child_index - index; uint32_t grandchild_count = ts_node__relevant_child_count(child, include_anonymous); if (grandchild_index < grandchild_count) { did_descend = true; result = child; child_index = grandchild_index; break; } index += grandchild_count; } } } return ts_node__null(); } static inline TSNode ts_node__prev_sibling(TSNode self, bool include_anonymous) { TSNode result = self; do { uint32_t index; result = ts_node__direct_parent(result, &index); if (!result.data) break; for (uint32_t i = index - 1; i + 1 > 0; i--) { TSNode child = ts_node__direct_child(result, i); if (ts_node__is_relevant(child, include_anonymous)) return child; uint32_t grandchild_count = ts_node__relevant_child_count(child, include_anonymous); if (grandchild_count > 0) return ts_node__child(child, grandchild_count - 1, include_anonymous); } } while (!ts_node__tree(result)->visible); return ts_node__null(); } static inline TSNode ts_node__next_sibling(TSNode self, bool include_anonymous) { TSNode result = self; do { uint32_t index; result = ts_node__direct_parent(result, &index); if (!result.data) break; for (uint32_t i = index + 1; i < ts_node__tree(result)->child_count; i++) { TSNode child = ts_node__direct_child(result, i); if (ts_node__is_relevant(child, include_anonymous)) return child; uint32_t grandchild_count = ts_node__relevant_child_count(child, include_anonymous); if (grandchild_count > 0) return ts_node__child(child, 0, include_anonymous); } } while (!ts_node__tree(result)->visible); return ts_node__null(); } static inline bool point_gt(TSPoint a, TSPoint b) { return a.row > b.row || (a.row == b.row && a.column > b.column); } static inline TSNode ts_node__first_child_for_byte(TSNode self, uint32_t goal, bool include_anonymous) { TSNode node = self; bool did_descend = true; while (did_descend) { did_descend = false; for (uint32_t i = 0; i < ts_node__tree(node)->child_count; i++) { TSNode child = ts_node__direct_child(node, i); if (ts_node_end_byte(child) > goal) { if (ts_node__is_relevant(child, include_anonymous)) { return child; } else if (ts_node_child_count(child) > 0) { did_descend = true; node = child; break; } } } } return ts_node__null(); } static inline TSNode ts_node__descendant_for_byte_range(TSNode self, uint32_t min, uint32_t max, bool include_anonymous) { TSNode node = self; TSNode last_visible_node = self; bool did_descend = true; while (did_descend) { did_descend = false; for (uint32_t i = 0, n = ts_node__tree(node)->child_count; i < n; i++) { TSNode child = ts_node__direct_child(node, i); if (ts_node_end_byte(child) > max) { if (ts_node_start_byte(child) > min) break; node = child; if (ts_node__is_relevant(node, include_anonymous)) last_visible_node = node; did_descend = true; break; } } } return last_visible_node; } static inline TSNode ts_node__descendant_for_point_range(TSNode self, TSPoint min, TSPoint max, bool include_anonymous) { TSNode node = self; TSNode last_visible_node = self; TSPoint start_position = ts_node_start_point(self); TSPoint end_position = ts_node_end_point(self); bool did_descend = true; while (did_descend) { did_descend = false; for (uint32_t i = 0, n = ts_node__tree(node)->child_count; i < n; i++) { TSNode child = ts_node__direct_child(node, i); const Tree *child_tree = ts_node__tree(child); if (i > 0) start_position = point_add(start_position, child_tree->padding.extent); end_position = point_add(start_position, child_tree->size.extent); if (point_gt(end_position, max)) { if (point_gt(start_position, min)) break; node = child; if (ts_node__is_relevant(node, include_anonymous)) last_visible_node = node; did_descend = true; break; } start_position = end_position; } } return last_visible_node; } /* * Public */ uint32_t ts_node_start_byte(TSNode self) { return ts_node__offset_byte(self) + ts_node__tree(self)->padding.bytes; } uint32_t ts_node_end_byte(TSNode self) { return ts_node_start_byte(self) + ts_node__tree(self)->size.bytes; } TSPoint ts_node_start_point(TSNode self) { const Tree *tree = ts_node__tree(self); return (TSPoint){ ts_node__offset_row(self) + tree->padding.extent.row, ts_tree_start_column(tree) }; } TSPoint ts_node_end_point(TSNode self) { const Tree *tree = ts_node__tree(self); return (TSPoint){ ts_node__offset_row(self) + tree->padding.extent.row + tree->size.extent.row, ts_tree_end_column(tree) }; } TSSymbol ts_node_symbol(TSNode self) { const Tree *tree = ts_node__tree(self); return tree->context.alias_symbol ? tree->context.alias_symbol : tree->symbol; } TSSymbolIterator ts_node_symbols(TSNode self) { const Tree *tree = ts_node__tree(self); return (TSSymbolIterator){ .value = tree->symbol, .done = false, .data = (void *)tree, }; } void ts_symbol_iterator_next(TSSymbolIterator *self) { const Tree *tree = (const Tree *)self->data; const Tree *parent = tree->context.parent; if (!self->done && parent) { if (parent->child_count == 1 && !parent->visible) { self->value = parent->symbol; self->data = (void *)parent; return; } } self->done = true; } const char *ts_node_type(TSNode self, const TSDocument *document) { return ts_language_symbol_name(document->parser.language, ts_node_symbol(self)); } char *ts_node_string(TSNode self, const TSDocument *document) { return ts_tree_string(ts_node__tree(self), document->parser.language, false); } bool ts_node_eq(TSNode self, TSNode other) { return ts_tree_eq(ts_node__tree(self), ts_node__tree(other)) && self.offset[0] == other.offset[0] && self.offset[1] == other.offset[1]; } bool ts_node_is_named(TSNode self) { const Tree *tree = ts_node__tree(self); return tree->context.alias_symbol ? tree->context.alias_is_named : tree->named; } bool ts_node_is_missing(TSNode self) { const Tree *tree = ts_node__tree(self); return tree->is_missing; } bool ts_node_has_changes(TSNode self) { return ts_node__tree(self)->has_changes; } bool ts_node_has_error(TSNode self) { return ts_node__tree(self)->error_cost > 0; } TSNode ts_node_parent(TSNode self) { TSNode result = self; uint32_t index; do { result = ts_node__direct_parent(result, &index); if (!result.data) return ts_node__null(); } while (!ts_node__tree(result)->visible); return result; } uint32_t ts_node_child_index(TSNode self) { const Tree *tree = ts_node__tree(self); uint32_t result = 0; for (;;) { const Tree *parent = tree->context.parent; uint32_t index = tree->context.index; if (!parent) return UINT32_MAX; for (uint32_t i = 0; i < index; i++) { Tree *child = parent->children[i]; result += child->visible ? 1 : child->visible_child_count; } if (parent->visible) break; tree = parent; } return result; } TSNode ts_node_child(TSNode self, uint32_t child_index) { return ts_node__child(self, child_index, true); } TSNode ts_node_named_child(TSNode self, uint32_t child_index) { return ts_node__child(self, child_index, false); } uint32_t ts_node_child_count(TSNode self) { const Tree *tree = ts_node__tree(self); if (tree->child_count > 0) { return tree->visible_child_count; } else { return 0; } } uint32_t ts_node_named_child_count(TSNode self) { const Tree *tree = ts_node__tree(self); if (tree->child_count > 0) { return tree->named_child_count; } else { return 0; } } TSNode ts_node_next_sibling(TSNode self) { return ts_node__next_sibling(self, true); } TSNode ts_node_next_named_sibling(TSNode self) { return ts_node__next_sibling(self, false); } TSNode ts_node_prev_sibling(TSNode self) { return ts_node__prev_sibling(self, true); } TSNode ts_node_prev_named_sibling(TSNode self) { return ts_node__prev_sibling(self, false); } TSNode ts_node_first_child_for_byte(TSNode self, uint32_t byte) { return ts_node__first_child_for_byte(self, byte, true); } TSNode ts_node_first_named_child_for_byte(TSNode self, uint32_t byte) { return ts_node__first_child_for_byte(self, byte, false); } TSNode ts_node_descendant_for_byte_range(TSNode self, uint32_t min, uint32_t max) { return ts_node__descendant_for_byte_range(self, min, max, true); } TSNode ts_node_named_descendant_for_byte_range(TSNode self, uint32_t min, uint32_t max) { return ts_node__descendant_for_byte_range(self, min, max, false); } TSNode ts_node_descendant_for_point_range(TSNode self, TSPoint min, TSPoint max) { return ts_node__descendant_for_point_range(self, min, max, true); } TSNode ts_node_named_descendant_for_point_range(TSNode self, TSPoint min, TSPoint max) { return ts_node__descendant_for_point_range(self, min, max, false); }