#include "tree_sitter/parser.h" #include "runtime/tree.h" #include "runtime/parse_stack.h" #include static const size_t INITIAL_HEAD_CAPACITY = 3; struct ParseStack { ParseStackNode **heads; int head_count; int head_capacity; }; /* * Section: Lifecycle */ ParseStack *ts_parse_stack_new() { ParseStack *this = malloc(sizeof(ParseStack)); *this = (ParseStack) { .heads = calloc(INITIAL_HEAD_CAPACITY, sizeof(ParseStackNode *)), .head_count = 1, .head_capacity = INITIAL_HEAD_CAPACITY, }; return this; } void ts_parse_stack_delete(ParseStack *this) { if (this->heads) free(this->heads); free(this); } /* * Section: Reading */ ParseStackNode *ts_parse_stack_head(const ParseStack *this, int head_index) { assert(head_index < this->head_count); return this->heads[head_index]; } int ts_parse_stack_head_count(const ParseStack *this) { return this->head_count; } /* * Section: Updating */ static ParseStackNode *stack_node_new(ParseStackNode *, TSStateId, TSTree *); static void stack_node_retain(ParseStackNode *); static bool stack_node_release(ParseStackNode *); static void stack_node_add_successor(ParseStackNode *, ParseStackNode *); static void parse_stack_remove_head(ParseStack *, int); static bool parse_stack_merge_head(ParseStack *, int, TSStateId, TSTree *); bool ts_parse_stack_shift(ParseStack *this, int head_index, TSStateId state, TSTree *tree) { assert(head_index < this->head_count); if (parse_stack_merge_head(this, head_index, state, tree)) return true; this->heads[head_index] = stack_node_new(this->heads[head_index], state, tree); return false; } bool ts_parse_stack_reduce(ParseStack *this, int head_index, TSStateId state, TSSymbol symbol, int child_count) { ParseStackNode *head = this->heads[head_index]; /* * Walk down the stack to determine which symbols will be reduced. * The child node count is known ahead of time, but some children * may be ubiquitous tokens, which don't count. */ ParseStackNode *next_node = head; for (int i = 0; i < child_count; i++) { TSTree *child = next_node->tree; if (ts_tree_is_extra(child)) child_count++; next_node = next_node->successors[0]; if (!next_node) break; } TSTree **children = malloc(child_count * sizeof(TSTree *)); next_node = head; for (int i = 0; i < child_count; i++) { children[child_count - i - 1] = next_node->tree; next_node = next_node->successors[0]; } TSTree *parent = ts_tree_make_node(symbol, child_count, children, false); if (parse_stack_merge_head(this, head_index, state, parent)) { ts_tree_release(parent); return true; } stack_node_retain(next_node); stack_node_release(this->heads[head_index]); this->heads[head_index] = stack_node_new(next_node, state, parent); return false; } int ts_parse_stack_split(ParseStack *this, int head_index) { assert(head_index < this->head_count); if (this->head_count == this->head_capacity) { this->head_capacity += 3; this->heads = realloc(this->heads, this->head_capacity * sizeof(ParseStackNode *)); } int new_index = this->head_count++; this->heads[new_index] = this->heads[head_index]; stack_node_retain(this->heads[new_index]); return new_index; } /* * Section: Private */ static ParseStackNode *stack_node_new(ParseStackNode *next, TSStateId state, TSTree *tree) { ParseStackNode *this = malloc(sizeof(ParseStackNode)); *this = (ParseStackNode) { .ref_count = 1, .successor_count = 1, .successors = {next, NULL, NULL}, .state = state, .tree = tree, }; return this; } static void stack_node_retain(ParseStackNode *this) { if (!this) return; assert(this->ref_count != 0); this->ref_count++; } static bool stack_node_release(ParseStackNode *this) { if (!this) return false; assert(this->ref_count != 0); this->ref_count--; if (this->ref_count == 0) { for (int i = 0; i < this->successor_count; i++) stack_node_release(this->successors[i]); ts_tree_release(this->tree); free(this); return true; } else { return false; } } static void stack_node_add_successor(ParseStackNode *this, ParseStackNode *successor) { stack_node_retain(successor); this->successors[this->successor_count] = successor; this->successor_count++; } static bool parse_stack_merge_head(ParseStack *this, int head_index, TSStateId state, TSTree *tree) { for (int i = 0; i < head_index; i++) { ParseStackNode *head = this->heads[i]; if (head->state == state && ts_tree_eq(head->tree, tree)) { stack_node_add_successor(head, this->heads[head_index]); parse_stack_remove_head(this, head_index); return true; } } return false; } static void parse_stack_remove_head(ParseStack *this, int head_index) { stack_node_release(this->heads[head_index]); for (int i = head_index; i < this->head_count - 1; i++) { this->heads[head_index] = this->heads[head_index + 1]; } this->head_count--; }