#include "item.h" #include "grammar.h" #include "rule_transitions.h" using std::string; using std::ostream; namespace tree_sitter { namespace build_tables { const int NO_SYMBOLS = -1; Item::Item(const string &rule_name, const rules::rule_ptr rule, int consumed_sym_count) : rule_name(rule_name), rule(rule), consumed_sym_count(consumed_sym_count) {}; Item Item::at_beginning_of_rule(const string &rule_name, const Grammar &grammar) { return Item(rule_name, grammar.rule(rule_name), 0); } Item Item::at_beginning_of_token(const string &rule_name, const Grammar &grammar) { return Item(rule_name, grammar.rule(rule_name), NO_SYMBOLS); } int Item::next_sym_count() const { return (consumed_sym_count == NO_SYMBOLS) ? NO_SYMBOLS : (consumed_sym_count + 1); } bool Item::operator==(const Item &other) const { bool rule_names_eq = other.rule_name == rule_name; bool rules_eq = (*other.rule == *rule); bool consumed_sym_counts_eq = (other.consumed_sym_count == consumed_sym_count); return rule_names_eq && rules_eq && consumed_sym_counts_eq; } bool Item::is_done() const { for (auto pair : rule_transitions(rule)) if (*pair.first == rules::Blank()) return true; return false; } ostream& operator<<(ostream &stream, const Item &item) { return stream << string("#"); } } }