#include "item_set_closure.h" #include "./next_symbols.h" #include "grammar.h" #include "item.h" #include using std::vector; namespace tree_sitter { namespace build_tables { static bool vector_contains(vector items, build_tables::Item item) { return (std::find(items.begin(), items.end(), item) != items.end()); } static void add_item(vector &vector, const Item &item, const Grammar &grammar) { if (!vector_contains(vector, item)) { vector.push_back(item); for (rules::Symbol rule : next_non_terminals(item, grammar)) { Item next_item = Item::at_beginning_of_rule(rule.name, grammar); add_item(vector, next_item, grammar); } } } ItemSet item_set_closure(const ItemSet &item_set, const Grammar &grammar) { vector items; for (Item item : item_set) add_item(items, item, grammar); return ItemSet(items); } } }