#include "tree_sitter/runtime.h" #include #include using std::string; ts_tree * ts_tree_make(ts_symbol value, size_t child_count, ts_tree **children) { ts_tree *result = new ts_tree(); result->value = value; result->child_count = child_count; result->children = children; result->ref_count = 0; for (int i = 0; i < child_count; i++) ts_tree_retain(children[i]); return result; } void ts_tree_retain(ts_tree *tree) { tree->ref_count++; } void ts_tree_release(ts_tree *tree) { tree->ref_count--; if (tree->ref_count == 0) { for (int i = 0; i < tree->child_count; i++) ts_tree_release(tree->children[i]); free(tree); } } int ts_tree_equals(const ts_tree *node1, const ts_tree *node2) { if (node1->value != node2->value) return 0; if (node1->child_count != node2->child_count) return 0; for (int i = 0; i < node1->child_count; i++) { ts_tree *child1 = node1->children[i]; ts_tree *child2 = node2->children[i]; if (!ts_tree_equals(child1, child2)) return 0; } return 1; } static string __tree_to_string(const ts_tree *tree, const char **symbol_names) { if (!tree) return "#"; string result = string("(") + symbol_names[tree->value]; for (int i = 0; i < tree->child_count; i++) result += " " + __tree_to_string(tree->children[i], symbol_names); return result + ")"; } char * ts_tree_string(const ts_tree *tree, const char **symbol_names) { string value(__tree_to_string(tree, symbol_names)); char *result = (char *)malloc(value.size()); strcpy(result, value.c_str()); return result; }