use crate::loader::Loader; use lazy_static::lazy_static; use std::fs; use std::path::{Path, PathBuf}; use tree_sitter::Language; include!("./dirs.rs"); lazy_static! { static ref TEST_LOADER: Loader = Loader::new(SCRATCH_DIR.clone()); } pub fn fixtures_dir<'a>() -> &'static Path { &FIXTURES_DIR } pub fn get_language(name: &str) -> Language { TEST_LOADER .load_language_at_path(name, &GRAMMARS_DIR.join(name).join("src"), &HEADER_DIR) .unwrap() } pub fn get_test_language(name: &str, parser_code: String, path: &Path) -> Language { let parser_c_path = SCRATCH_DIR.join(&format!("{}-parser.c", name)); if !fs::read_to_string(&parser_c_path) .map(|content| content == parser_code) .unwrap_or(false) { fs::write(&parser_c_path, parser_code).unwrap(); } let scanner_path = path.join("scanner.c"); let scanner_path = if scanner_path.exists() { Some(scanner_path) } else { None }; TEST_LOADER .load_language_from_sources(name, &HEADER_DIR, &parser_c_path, &scanner_path) .unwrap() }