#include "compiler.h" #include "rule.h" #include "blank.h" #include "symbol.h" #include "choice.h" #include "seq.h" #include "string.h" #include "pattern.h" #include "character_set.h" #include "repeat.h" namespace tree_sitter { using std::make_shared; using std::string; using std::set; using std::vector; namespace rules { rule_ptr blank() { return make_shared(); } rule_ptr character(const set &ranges) { return make_shared(ranges); } rule_ptr character(const set &ranges, bool sign) { if (sign) return character(ranges); else return CharacterSet(ranges).complement().copy(); } rule_ptr choice(const vector &rules) { return Choice::Build(rules); } rule_ptr pattern(const string &value) { return make_shared(value); } rule_ptr repeat(const rule_ptr content) { return std::make_shared(content); } rule_ptr seq(const vector &rules) { return Seq::Build(rules); } rule_ptr str(const string &value) { return make_shared(value); } rule_ptr sym(const string &name) { return make_shared(name, false); } rule_ptr aux_sym(const string &name) { return make_shared(name, true); } } }