#include "alloc.h" #if defined(TREE_SITTER_ALLOCATION_TRACKING) void *ts_record_malloc(size_t); void *ts_record_calloc(size_t, size_t); void *ts_record_realloc(void *, size_t); void ts_record_free(void *); bool ts_toggle_allocation_recording(bool); static struct allocator ts_tracking_allocator = { .malloc = ts_record_malloc, .calloc = ts_record_calloc, .realloc = ts_record_realloc, .free = ts_record_free, }; struct allocator *ts_allocator = &ts_tracking_allocator; #else #include bool ts_toggle_allocation_recording(bool value) { (void)value; return false; } static inline void *ts_malloc_default(size_t size) { void *result = malloc(size); if (size > 0 && !result) { fprintf(stderr, "tree-sitter failed to allocate %zu bytes", size); exit(1); } return result; } static inline void *ts_calloc_default(size_t count, size_t size) { void *result = calloc(count, size); if (count > 0 && !result) { fprintf(stderr, "tree-sitter failed to allocate %zu bytes", count * size); exit(1); } return result; } static inline void *ts_realloc_default(void *buffer, size_t size) { void *result = realloc(buffer, size); if (size > 0 && !result) { fprintf(stderr, "tree-sitter failed to reallocate %zu bytes", size); exit(1); } return result; } static inline void ts_free_default(void *buffer) { free(buffer); } static struct allocator ts_default_allocator = { .malloc = ts_malloc_default, .calloc = ts_calloc_default, .realloc = ts_realloc_default, .free = ts_free_default, }; // Allow clients to override allocation functions dynamically struct allocator *ts_allocator = &ts_default_allocator; #endif