#include "runtime/helpers/dummy_language.h" #include "tree_sitter/parser.h" const TSParseAction parse_table[3][5] = { [0] = { [dummy_sym2] = SHIFT(12), [dummy_sym3] = SHIFT(12), }, [1] = { [dummy_sym1] = ACCEPT_INPUT(), [dummy_sym2] = SHIFT(2), [dummy_sym3] = SHIFT(4), }, [2] = { [dummy_sym1] = SHIFT(3), [dummy_sym2] = SHIFT(12), [dummy_sym3] = SHIFT(12), }, }; const TSStateId lex_states[3] = { [0] = 100, [1] = 101, [2] = 102, }; const int hidden_symbols[5] = { [dummy_sym1] = 0, [dummy_sym2] = 0, [dummy_sym3] = 1, }; static TSLanguage language = { .symbol_count = 5, .parse_table = (const TSParseAction *)parse_table, .lex_states = lex_states, .hidden_symbol_flags = hidden_symbols, }; TSLanguage *dummy_language = &language;