tree-sitter/src/compiler/build_tables/build_parse_table.cc
2016-10-05 14:02:49 -07:00

437 lines
14 KiB
C++

#include "compiler/build_tables/build_parse_table.h"
#include <algorithm>
#include <map>
#include <set>
#include <string>
#include <unordered_map>
#include <utility>
#include "compiler/parse_table.h"
#include "compiler/build_tables/parse_conflict_manager.h"
#include "compiler/build_tables/remove_duplicate_states.h"
#include "compiler/build_tables/parse_item.h"
#include "compiler/build_tables/item_set_closure.h"
#include "compiler/lexical_grammar.h"
#include "compiler/syntax_grammar.h"
#include "compiler/rules/symbol.h"
#include "compiler/rules/built_in_symbols.h"
#include "compiler/build_tables/recovery_tokens.h"
namespace tree_sitter {
namespace build_tables {
using std::find;
using std::pair;
using std::vector;
using std::set;
using std::map;
using std::string;
using std::to_string;
using std::unordered_map;
using std::make_shared;
using rules::Symbol;
class ParseTableBuilder {
const SyntaxGrammar grammar;
const LexicalGrammar lexical_grammar;
ParseConflictManager conflict_manager;
unordered_map<Symbol, ParseItemSet> recovery_states;
unordered_map<ParseItemSet, ParseStateId, ParseItemSet::Hash> parse_state_ids;
vector<pair<ParseItemSet, ParseStateId>> item_sets_to_process;
ParseTable parse_table;
std::set<string> conflicts;
ParseItemSet null_item_set;
std::set<const Production *> fragile_productions;
bool allow_any_conflict;
public:
ParseTableBuilder(const SyntaxGrammar &grammar,
const LexicalGrammar &lex_grammar)
: grammar(grammar),
lexical_grammar(lex_grammar),
allow_any_conflict(false) {}
pair<ParseTable, CompileError> build() {
Symbol start_symbol = Symbol(0, grammar.variables.empty());
Production start_production({
ProductionStep(start_symbol, 0, rules::AssociativityNone),
});
// Placeholder for error state
add_parse_state(ParseItemSet());
add_parse_state(ParseItemSet({
{
ParseItem(rules::START(), start_production, 0),
LookaheadSet({ rules::END_OF_INPUT() }),
},
}));
CompileError error = process_part_state_queue();
if (error.type != TSCompileErrorTypeNone)
return { parse_table, error };
for (const ParseState &state : parse_table.states)
for (const auto &pair1 : state.entries)
for (const auto &pair2 : state.entries)
parse_table.symbols[pair1.first].compatible_symbols.insert(pair2.first);
build_error_parse_state();
allow_any_conflict = true;
process_part_state_queue();
allow_any_conflict = false;
mark_fragile_actions();
remove_duplicate_parse_states();
return { parse_table, CompileError::none() };
}
private:
CompileError process_part_state_queue() {
while (!item_sets_to_process.empty()) {
auto pair = item_sets_to_process.back();
ParseItemSet item_set = item_set_closure(pair.first, grammar);
ParseStateId state_id = pair.second;
item_sets_to_process.pop_back();
add_reduce_actions(item_set, state_id);
add_shift_actions(item_set, state_id);
add_shift_extra_actions(state_id);
if (!conflicts.empty()) {
return CompileError(TSCompileErrorTypeParseConflict,
"Unresolved conflict.\n\n" + *conflicts.begin());
}
}
return CompileError::none();
}
void build_error_parse_state() {
ParseState error_state;
for (const Symbol &symbol : recovery_tokens(lexical_grammar))
add_out_of_context_parse_state(&error_state, symbol);
for (const Symbol &symbol : grammar.extra_tokens)
if (!error_state.entries.count(symbol))
error_state.entries[symbol].actions.push_back(ParseAction::ShiftExtra());
for (size_t i = 0; i < grammar.variables.size(); i++) {
Symbol symbol(i, false);
add_out_of_context_parse_state(&error_state, symbol);
}
error_state.entries[rules::END_OF_INPUT()].actions.push_back(
ParseAction::Recover(0));
parse_table.states[0] = error_state;
}
void add_out_of_context_parse_state(ParseState *error_state,
const rules::Symbol &symbol) {
const ParseItemSet &item_set = recovery_states[symbol];
if (!item_set.entries.empty()) {
ParseStateId state = add_parse_state(item_set);
error_state->entries[symbol].actions.push_back(ParseAction::Recover(state));
}
}
ParseStateId add_parse_state(const ParseItemSet &item_set) {
auto pair = parse_state_ids.find(item_set);
if (pair == parse_state_ids.end()) {
ParseStateId state_id = parse_table.add_state();
parse_state_ids[item_set] = state_id;
item_sets_to_process.push_back({ item_set, state_id });
return state_id;
} else {
return pair->second;
}
}
void add_shift_actions(const ParseItemSet &item_set, ParseStateId state_id) {
for (const auto &transition : item_set.transitions()) {
const Symbol &symbol = transition.first;
const ParseItemSet &next_item_set = transition.second.first;
const PrecedenceRange &precedence = transition.second.second;
ParseAction *new_action = add_action(
state_id, symbol, ParseAction::Shift(0, precedence), item_set);
if (!allow_any_conflict)
recovery_states[symbol].add(next_item_set);
if (new_action)
new_action->state_index = add_parse_state(next_item_set);
}
}
void add_reduce_actions(const ParseItemSet &item_set, ParseStateId state_id) {
for (const auto &pair : item_set.entries) {
const ParseItem &item = pair.first;
const auto &lookahead_symbols = pair.second;
ParseItem::CompletionStatus status = item.completion_status();
if (status.is_done) {
ParseAction action;
if (item.lhs() == rules::START()) {
action = ParseAction::Accept();
} else {
action = ParseAction::Reduce(Symbol(item.variable_index),
item.step_index, status.precedence,
status.associativity, *item.production);
}
for (const auto &lookahead_sym : *lookahead_symbols.entries)
add_action(state_id, lookahead_sym, action, item_set);
}
}
}
void add_shift_extra_actions(ParseStateId state_id) {
ParseAction action = ParseAction::ShiftExtra();
ParseState &state = parse_table.states[state_id];
for (const Symbol &extra_symbol : grammar.extra_tokens)
if (!state.entries.count(extra_symbol) || state.has_shift_action() ||
allow_any_conflict)
parse_table.add_action(state_id, extra_symbol, action);
}
void mark_fragile_actions() {
for (ParseState &state : parse_table.states) {
set<Symbol> symbols_with_multiple_actions;
for (auto &entry : state.entries) {
const Symbol &symbol = entry.first;
auto &actions = entry.second.actions;
if (actions.size() > 1)
symbols_with_multiple_actions.insert(symbol);
for (ParseAction &action : actions) {
if (action.type == ParseActionTypeReduce && !action.extra) {
if (has_fragile_production(action.production))
action.fragile = true;
action.production = NULL;
action.precedence_range = PrecedenceRange();
action.associativity = rules::AssociativityNone;
}
}
for (auto i = actions.begin(); i != actions.end();) {
bool erased = false;
for (auto j = actions.begin(); j != i; j++) {
if (*j == *i) {
actions.erase(i);
erased = true;
break;
}
}
if (!erased)
++i;
}
}
if (!symbols_with_multiple_actions.empty()) {
for (auto &entry : state.entries) {
if (!entry.first.is_token) {
set<Symbol> first_set = get_first_set(entry.first);
for (const Symbol &symbol : symbols_with_multiple_actions) {
if (first_set.count(symbol)) {
entry.second.reusable = false;
break;
}
}
}
}
}
}
}
void remove_duplicate_parse_states() {
remove_duplicate_states<ParseTable, ParseAction>(&parse_table);
}
ParseAction *add_action(ParseStateId state_id, Symbol lookahead,
const ParseAction &new_action,
const ParseItemSet &item_set) {
const ParseState &state = parse_table.states[state_id];
const auto &current_entry = state.entries.find(lookahead);
if (current_entry == state.entries.end())
return &parse_table.set_action(state_id, lookahead, new_action);
if (allow_any_conflict)
return &parse_table.add_action(state_id, lookahead, new_action);
const ParseAction old_action = current_entry->second.actions[0];
auto resolution = conflict_manager.resolve(new_action, old_action);
switch (resolution.second) {
case ConflictTypeNone:
if (resolution.first)
return &parse_table.set_action(state_id, lookahead, new_action);
break;
case ConflictTypeResolved: {
if (resolution.first) {
if (old_action.type == ParseActionTypeReduce)
fragile_productions.insert(old_action.production);
return &parse_table.set_action(state_id, lookahead, new_action);
} else {
if (new_action.type == ParseActionTypeReduce)
fragile_productions.insert(new_action.production);
break;
}
}
case ConflictTypeUnresolved: {
if (handle_unresolved_conflict(item_set, lookahead)) {
if (old_action.type == ParseActionTypeReduce)
fragile_productions.insert(old_action.production);
if (new_action.type == ParseActionTypeReduce)
fragile_productions.insert(new_action.production);
return &parse_table.add_action(state_id, lookahead, new_action);
}
break;
}
}
return nullptr;
}
bool handle_unresolved_conflict(const ParseItemSet &item_set,
const Symbol &lookahead) {
set<Symbol> involved_symbols;
set<ParseItem> reduce_items;
set<ParseItem> core_shift_items;
set<ParseItem> other_shift_items;
for (const auto &pair : item_set.entries) {
const ParseItem &item = pair.first;
const LookaheadSet &lookahead_set = pair.second;
Symbol next_symbol = item.next_symbol();
if (next_symbol == rules::NONE()) {
if (lookahead_set.contains(lookahead)) {
involved_symbols.insert(item.lhs());
reduce_items.insert(item);
}
} else {
if (item.step_index > 0) {
set<Symbol> first_set = get_first_set(next_symbol);
if (first_set.count(lookahead)) {
involved_symbols.insert(item.lhs());
core_shift_items.insert(item);
}
} else if (next_symbol == lookahead) {
other_shift_items.insert(item);
}
}
}
for (const auto &conflict_set : grammar.expected_conflicts)
if (involved_symbols == conflict_set)
return true;
string description = "Lookahead symbol: " + symbol_name(lookahead) + "\n";
if (!reduce_items.empty()) {
description += "Reduce items:\n";
for (const ParseItem &item : reduce_items)
description += " " + item_string(item) + "\n";
}
if (!core_shift_items.empty()) {
description += "Core shift items:\n";
for (const ParseItem &item : core_shift_items)
description += " " + item_string(item) + "\n";
}
if (!other_shift_items.empty()) {
description += "Other shift items:\n";
for (const ParseItem &item : other_shift_items)
description += " " + item_string(item) + "\n";
}
conflicts.insert(description);
return false;
}
string item_string(const ParseItem &item) const {
string result = symbol_name(item.lhs()) + " ->";
size_t i = 0;
for (const ProductionStep &step : *item.production) {
if (i == item.step_index)
result += " \u2022";
result += " " + symbol_name(step.symbol);
i++;
}
if (i == item.step_index)
result += " \u2022";
result += " (prec " + to_string(item.precedence());
switch (item.associativity()) {
case rules::AssociativityNone:
result += ")";
break;
case rules::AssociativityLeft:
result += ", assoc left)";
break;
case rules::AssociativityRight:
result += ", assoc right)";
break;
}
return result;
}
set<Symbol> get_first_set(const Symbol &start_symbol) {
set<Symbol> result;
vector<Symbol> symbols_to_process({ start_symbol });
while (!symbols_to_process.empty()) {
Symbol symbol = symbols_to_process.back();
symbols_to_process.pop_back();
if (result.insert(symbol).second)
for (const Production &production : grammar.productions(symbol))
if (!production.empty())
symbols_to_process.push_back(production[0].symbol);
}
return result;
}
string symbol_name(const rules::Symbol &symbol) const {
if (symbol.is_built_in()) {
if (symbol == rules::END_OF_INPUT())
return "END_OF_INPUT";
else
return "";
} else if (symbol.is_token) {
const Variable &variable = lexical_grammar.variables[symbol.index];
if (variable.type == VariableTypeNamed)
return variable.name;
else
return "'" + variable.name + "'";
} else {
return grammar.variables[symbol.index].name;
}
}
bool has_fragile_production(const Production *production) {
auto end = fragile_productions.end();
return std::find(fragile_productions.begin(), end, production) != end;
}
};
pair<ParseTable, CompileError> build_parse_table(
const SyntaxGrammar &grammar, const LexicalGrammar &lex_grammar) {
return ParseTableBuilder(grammar, lex_grammar).build();
}
} // namespace build_tables
} // namespace tree_sitter