Now you can specify the structure of tokens using all of the rule functions, not just `str` and `pattern`
33 lines
843 B
C++
33 lines
843 B
C++
#ifndef COMPILER_RULES_METADATA_H_
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#define COMPILER_RULES_METADATA_H_
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#include <string>
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#include <map>
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#include "compiler/rules/rule.h"
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namespace tree_sitter {
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namespace rules {
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typedef enum {
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START_TOKEN,
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PRECEDENCE,
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IS_TOKEN,
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} MetadataKey;
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class Metadata : public Rule {
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public:
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Metadata(rule_ptr rule, std::map<MetadataKey, int> value);
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bool operator==(const Rule& other) const;
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size_t hash_code() const;
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rule_ptr copy() const;
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std::string to_string() const;
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void accept(Visitor *visitor) const;
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int value_for(MetadataKey key) const;
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const rule_ptr rule;
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const std::map<MetadataKey, int> value;
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};
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}
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}
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#endif // COMPILER_RULES_METADATA_H_
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