- `ts_document_set_debug(doc, 1)` implies parse debug mode - `ts_document_set_debug(doc, > 1)` implies parse and lex debug mode
71 lines
2 KiB
C
71 lines
2 KiB
C
#include "tree_sitter/parser.h"
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#include "runtime/node.h"
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#include "runtime/parser.h"
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#include "runtime/string_input.h"
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struct TSDocument {
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TSParser parser;
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TSInput input;
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TSNode *node;
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int debug;
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};
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TSDocument *ts_document_make() { return calloc(sizeof(TSDocument), 1); }
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void ts_document_free(TSDocument *document) {
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ts_parser_destroy(&document->parser);
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if (document->input.release_fn)
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document->input.release_fn(document->input.data);
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if (document->node)
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ts_node_release(document->node);
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free(document);
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}
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static void reparse(TSDocument *document, TSInputEdit *edit) {
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if (document->input.read_fn && document->parser.language) {
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const TSTree *tree =
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ts_parser_parse(&document->parser, document->input, edit);
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if (document->node)
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ts_node_release(document->node);
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document->node =
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ts_node_make_root(tree, document->parser.language->symbol_names);
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}
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}
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void ts_document_set_language(TSDocument *document, const TSLanguage *language) {
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ts_parser_destroy(&document->parser);
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document->parser = ts_parser_make(language);
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ts_document_set_debug(document, document->debug);
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reparse(document, NULL);
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}
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void ts_document_set_debug(TSDocument *document, int debug) {
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document->debug = debug;
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document->parser.debug = debug;
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if (debug > 1)
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document->parser.lexer.debug = 1;
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else
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document->parser.lexer.debug = 0;
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}
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void ts_document_set_input(TSDocument *document, TSInput input) {
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document->input = input;
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reparse(document, NULL);
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}
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void ts_document_edit(TSDocument *document, TSInputEdit edit) {
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reparse(document, &edit);
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}
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const char *ts_document_symbol_name(const TSDocument *document,
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const TSTree *tree) {
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return document->parser.language->symbol_names[tree->symbol];
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}
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void ts_document_set_input_string(TSDocument *document, const char *text) {
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ts_document_set_input(document, ts_string_input_make(text));
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}
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TSNode *ts_document_root_node(const TSDocument *document) {
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return document->node;
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}
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