tree-sitter/src/compiler/build_tables/perform.cpp

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5.3 KiB
C++

#include "./perform.h"
#include "item_set.h"
#include "close_item_set.h"
#include "next_symbols.h"
#include "item_set_transitions.h"
#include "rules.h"
#include "grammar.h"
using std::pair;
using std::vector;
using std::unordered_map;
namespace tree_sitter {
namespace build_tables {
static int NOT_FOUND = -1;
class TableBuilder {
const Grammar grammar;
const Grammar lex_grammar;
unordered_map<const ItemSet, size_t> parse_state_indices;
unordered_map<const ItemSet, size_t> lex_state_indices;
ParseTable parse_table;
LexTable lex_table;
long parse_state_index_for_item_set(const ItemSet &item_set) const {
auto entry = parse_state_indices.find(item_set);
return (entry == parse_state_indices.end()) ? NOT_FOUND : entry->second;
}
long lex_state_index_for_item_set(const ItemSet &item_set) const {
auto entry = lex_state_indices.find(item_set);
return (entry == lex_state_indices.end()) ? NOT_FOUND : entry->second;
}
void add_shift_actions(const ItemSet &item_set, size_t state_index) {
auto x = sym_transitions(item_set, grammar);
for (auto transition : x) {
rules::Symbol symbol = *transition.first;
ItemSet item_set = *transition.second;
size_t new_state_index = add_parse_state(item_set);
parse_table.add_action(state_index, symbol.name, ParseAction::Shift(new_state_index));
}
}
void add_advance_actions(const ItemSet &item_set, size_t state_index) {
for (auto transition : char_transitions(item_set, grammar)) {
rules::Character rule = *transition.first;
ItemSet item_set = *transition.second;
size_t new_state_index = add_lex_state(item_set);
lex_table.add_action(state_index, rule.value, LexAction::Advance(new_state_index));
}
}
void add_accept_token_actions(const ItemSet &item_set, size_t state_index) {
for (Item item : item_set) {
if (item.is_done()) {
lex_table.add_default_action(state_index, LexAction::Accept(item.rule_name));
}
}
}
void add_reduce_actions(const ItemSet &item_set, size_t state_index) {
for (Item item : item_set) {
if (item.is_done()) {
if (item.rule_name == ParseTable::START) {
parse_table.add_action(state_index, ParseTable::END_OF_INPUT, ParseAction::Accept());
} else {
parse_table.add_default_action(state_index, ParseAction::Reduce(item.rule_name, item.consumed_sym_count));
}
}
}
}
size_t add_lex_state(const ItemSet &item_set) {
auto state_index = lex_state_index_for_item_set(item_set);
if (state_index == NOT_FOUND) {
state_index = lex_table.add_state();
lex_state_indices[item_set] = state_index;
add_advance_actions(item_set, state_index);
add_accept_token_actions(item_set, state_index);
}
return state_index;
}
ItemSet lex_item_set_for_parse_item_set(const ItemSet &parse_item_set) {
vector<Item> items;
for (rules::Symbol symbol : next_terminals(parse_item_set, grammar))
items.push_back(Item::at_beginning_of_token(symbol.name, lex_grammar));
return ItemSet(items);
}
size_t add_parse_state(const ItemSet &item_set) {
auto state_index = parse_state_index_for_item_set(item_set);
if (state_index == NOT_FOUND) {
state_index = parse_table.add_state();
parse_state_indices[item_set] = state_index;
ItemSet lex_item_set = lex_item_set_for_parse_item_set(item_set);
parse_table.states[state_index].lex_state_index = add_lex_state(lex_item_set);
add_shift_actions(item_set, state_index);
add_reduce_actions(item_set, state_index);
}
return state_index;
}
public:
TableBuilder(const Grammar &grammar, const Grammar &lex_grammar) :
grammar(grammar),
lex_grammar(lex_grammar) {};
pair<ParseTable, LexTable> build() {
auto item = Item(ParseTable::START, rules::sym(grammar.start_rule_name), 0);
auto item_set = close_item_set(ItemSet({ item }), grammar);
add_parse_state(item_set);
return pair<ParseTable, LexTable>(parse_table, lex_table);
}
};
pair<ParseTable, LexTable> perform(const Grammar &grammar, const Grammar &lex_grammar) {
return TableBuilder(grammar, lex_grammar).build();
}
}
}