tree-sitter/src/runtime/language.h
2016-11-14 10:35:33 -08:00

56 lines
1.6 KiB
C

#ifndef RUNTIME_LANGUAGE_H_
#define RUNTIME_LANGUAGE_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "tree_sitter/parser.h"
#include "runtime/tree.h"
typedef struct {
const TSParseAction *actions;
size_t action_count;
bool is_reusable;
bool depends_on_lookahead;
} TableEntry;
void ts_language_table_entry(const TSLanguage *, TSStateId, TSSymbol, TableEntry *);
TSSymbolMetadata ts_language_symbol_metadata(const TSLanguage *, TSSymbol);
static inline const TSParseAction *ts_language_actions(const TSLanguage *self,
TSStateId state,
TSSymbol symbol,
size_t *count) {
TableEntry entry;
ts_language_table_entry(self, state, symbol, &entry);
*count = entry.action_count;
return entry.actions;
}
static inline TSStateId ts_language_next_state(const TSLanguage *self,
TSStateId state,
TSSymbol symbol) {
if (symbol == ts_builtin_sym_error) {
return 0;
} else if (symbol < self->token_count) {
size_t count;
const TSParseAction *actions = ts_language_actions(self, state, symbol, &count);
if (count > 0) {
TSParseAction action = actions[count - 1];
if (action.type == TSParseActionTypeShift || action.type == TSParseActionTypeRecover) {
return action.params.to_state;
}
}
return 0;
} else {
return self->parse_table[state * self->symbol_count + symbol];
}
}
#ifdef __cplusplus
}
#endif
#endif // RUNTIME_LANGUAGE_H_