tree-sitter/src/compiler/parse_table.cc
Max Brunsfeld ebc52f109d Merge branch 'flatten-rules-into-productions'
This branch had diverged considerably, so merging it required changing a lot
of code.

Conflicts:
	project.gyp
	spec/compiler/build_tables/action_takes_precedence_spec.cc
	spec/compiler/build_tables/build_conflict_spec.cc
	spec/compiler/build_tables/build_parse_table_spec.cc
	spec/compiler/build_tables/first_symbols_spec.cc
	spec/compiler/build_tables/item_set_closure_spec.cc
	spec/compiler/build_tables/item_set_transitions_spec.cc
	spec/compiler/build_tables/rule_can_be_blank_spec.cc
	spec/compiler/helpers/containers.h
	spec/compiler/prepare_grammar/expand_repeats_spec.cc
	spec/compiler/prepare_grammar/extract_tokens_spec.cc
	src/compiler/build_tables/action_takes_precedence.h
	src/compiler/build_tables/build_parse_table.cc
	src/compiler/build_tables/first_symbols.cc
	src/compiler/build_tables/first_symbols.h
	src/compiler/build_tables/item_set_closure.cc
	src/compiler/build_tables/item_set_transitions.cc
	src/compiler/build_tables/parse_item.cc
	src/compiler/build_tables/parse_item.h
	src/compiler/build_tables/rule_can_be_blank.cc
	src/compiler/build_tables/rule_can_be_blank.h
	src/compiler/prepare_grammar/expand_repeats.cc
	src/compiler/prepare_grammar/extract_tokens.cc
	src/compiler/prepare_grammar/extract_tokens.h
	src/compiler/prepare_grammar/prepare_grammar.cc
	src/compiler/rules/built_in_symbols.cc
	src/compiler/rules/built_in_symbols.h
	src/compiler/syntax_grammar.cc
	src/compiler/syntax_grammar.h
2015-10-02 23:46:39 -07:00

121 lines
3.5 KiB
C++

#include "compiler/parse_table.h"
#include <string>
namespace tree_sitter {
using std::string;
using std::ostream;
using std::to_string;
using std::set;
using std::vector;
using rules::Symbol;
ParseAction::ParseAction(ParseActionType type, ParseStateId state_index,
Symbol symbol, size_t consumed_symbol_count,
set<int> precedence_values,
Associativity associativity, int production_id)
: type(type),
symbol(symbol),
state_index(state_index),
consumed_symbol_count(consumed_symbol_count),
precedence_values(precedence_values),
associativity(associativity),
production_id(production_id) {}
ParseAction::ParseAction()
: type(ParseActionTypeError),
symbol(Symbol(-1)),
state_index(-1),
consumed_symbol_count(0),
associativity(AssociativityNone) {}
ParseAction ParseAction::Error() {
return ParseAction();
}
ParseAction ParseAction::Accept() {
ParseAction action;
action.type = ParseActionTypeAccept;
return action;
}
ParseAction ParseAction::Shift(ParseStateId state_index,
set<int> precedence_values) {
return ParseAction(ParseActionTypeShift, state_index, Symbol(-1), 0,
precedence_values, AssociativityNone, -1);
}
ParseAction ParseAction::ShiftExtra() {
ParseAction action;
action.type = ParseActionTypeShiftExtra;
return action;
}
ParseAction ParseAction::ReduceExtra(Symbol symbol) {
ParseAction action;
action.type = ParseActionTypeReduceExtra;
action.symbol = symbol;
return action;
}
ParseAction ParseAction::Reduce(Symbol symbol, size_t consumed_symbol_count,
int precedence, Associativity associativity,
unsigned int production_id) {
return ParseAction(ParseActionTypeReduce, 0, symbol, consumed_symbol_count,
{ precedence }, associativity, production_id);
}
bool ParseAction::operator==(const ParseAction &other) const {
bool types_eq = type == other.type;
bool symbols_eq = symbol == other.symbol;
bool state_indices_eq = state_index == other.state_index;
bool consumed_symbol_counts_eq =
consumed_symbol_count == other.consumed_symbol_count;
return types_eq && symbols_eq && state_indices_eq && consumed_symbol_counts_eq;
}
bool ParseAction::operator<(const ParseAction &other) const {
if (type < other.type)
return true;
if (other.type < type)
return false;
if (symbol < other.symbol)
return true;
if (other.symbol < symbol)
return false;
if (state_index < other.state_index)
return true;
if (other.state_index < state_index)
return false;
return consumed_symbol_count < other.consumed_symbol_count;
}
ParseState::ParseState() : lex_state_id(-1) {}
set<Symbol> ParseState::expected_inputs() const {
set<Symbol> result;
for (auto &pair : actions)
result.insert(pair.first);
return result;
}
ParseStateId ParseTable::add_state() {
states.push_back(ParseState());
return states.size() - 1;
}
ParseAction &ParseTable::set_action(ParseStateId id, Symbol symbol,
ParseAction action) {
symbols.insert(symbol);
states[id].actions[symbol] = vector<ParseAction>({ action });
return *states[id].actions[symbol].begin();
}
ParseAction &ParseTable::add_action(ParseStateId id, Symbol symbol,
ParseAction action) {
symbols.insert(symbol);
states[id].actions[symbol].push_back(action);
return *states[id].actions[symbol].rbegin();
}
} // namespace tree_sitter