tree-sitter/lib/binding_rust
Matthew Krupcale ee9a3c0ebb lib: remove utf8proc dependency (#436)
* Remove dependency on utf8proc

This removes the only external dependency on utf8proc for UTF-8 decoding. It does so by implementing its own UTF-8 decoder. This decoder is both faster and has a simpler API.

 * .gitmodules: remove utf8proc submodule
 * docs/section-2-using-parsers.md: remove requirement for utf8proc submodule
 * docs/section-6-contributing.md: likewise
 * lib/Cargo.toml: remove utf8proc subdirectory package include
 * lib/README.md: remove utf8proc subdirectory description
 * lib/binding_rust/build.rs: remove utf8proc compiler include directory
 * lib/src/lexer.c: remove utf8proc dependencies and types
 * lib/src/lib.c: remove utf8proc dependency
 * lib/src/unicode.h: define types for Unicode decoders
 * lib/src/utf16.{c,h}: implement more readable UTF-16 decoder
 * lib/src/utf8.{c,h}: implement fast UTF-8 decoder
 * lib/utf8proc: remove utf8proc submodule directory
 * script/build-lib: remove utf8proc compiler include directory
 * script/build-wasm: likewise

* Optimize ts_lexer__get_lookahead.

Try to favor non-failure code path and assign lookahead values directly to lexer

 * lib/src/lexer.c: optimize for non-failure code path

* Fix some compiler errors

 * lib/src/lexer.c: cast from signed to unsigned for decode_next result
 * lib/src/utf16.c: fix non-constant initializers for older compilers

* Remove some missed remnants of utf8proc

 * docs/section-2-using-parsers.md: only two include paths necessary now
 * lib/src/lib.c: no need to define UTF8PROC_STATIC

* Use ICU's utf8 and utf16 decoding routines

* Remove unnecessary casts when calling icu macros

* Check buffer length before attempting to decode a unicode character

* Use new unicode function when parsing Queries

Co-Authored-By: Matthew Krupcale <mkrupcale@matthewkrupcale.com>

* Mark libicu files as vendored for GitHub's stats
2019-10-14 11:18:39 -07:00
..
bindings.rs rust: Change QueryCursor::captures to expose the full match 2019-10-03 12:45:58 -07:00
build.rs lib: remove utf8proc dependency (#436) 2019-10-14 11:18:39 -07:00
ffi.rs Reorganize language bindings 2019-05-07 10:41:49 -07:00
helper.c Reorganize language bindings 2019-05-07 10:41:49 -07:00
lib.rs rust: Generalize text_callback type for query methods 2019-10-03 12:53:14 -07:00
README.md Add build instruction to rust binding README (#432) 2019-08-21 11:59:37 -07:00
util.rs Make Rust functions return ExactSizeIterator instead of just Iterator (#438) 2019-08-28 09:28:47 -07:00

Rust Tree-sitter

Build Status Build status Crates.io

Rust bindings to the Tree-sitter parsing library.

Basic Usage

First, create a parser:

use tree_sitter::{Parser, Language};

// ...

let mut parser = Parser::new();

Tree-sitter languages consist of generated C code. To make sure they're properly compiled and linked, you can create a build script like the following (assuming tree-sitter-javascript is in your root directory):

extern crate cc;

use std::path::PathBuf;

fn main() {
    let dir: PathBuf = ["tree-sitter-javascript", "src"].iter().collect();

    cc::Build::new()
        .include(&dir)
        .file(dir.join("parser.c"))
        .file(dir.join("scanner.c"))
        .compile("tree-sitter-javascript");
}

To then use languages from rust, you must declare them as extern "C" functions and invoke them with unsafe. Then you can assign them to the parser.

extern "C" { fn tree_sitter_c() -> Language; }
extern "C" { fn tree_sitter_rust() -> Language; }
extern "C" { fn tree_sitter_javascript() -> Language; }

let language = unsafe { tree_sitter_rust() };
parser.set_language(language).unwrap();

Now you can parse source code:

let source_code = "fn test() {}";
let tree = parser.parse(source_code, None).unwrap();
let root_node = tree.root_node();

assert_eq!(root_node.kind(), "source_file");
assert_eq!(root_node.start_position().column, 0);
assert_eq!(root_node.end_position().column, 12);

Editing

Once you have a syntax tree, you can update it when your source code changes. Passing in the previous edited tree makes parse run much more quickly:

let new_source_code = "fn test(a: u32) {}"

tree.edit(InputEdit {
  start_byte: 8,
  old_end_byte: 8,
  new_end_byte: 14,
  start_position: Point::new(0, 8),
  old_end_position: Point::new(0, 8),
  new_end_position: Point::new(0, 14),
});

let new_tree = parser.parse(new_source_code, Some(&tree));

Text Input

The source code to parse can be provided either either as a string, a slice, a vector, or as a function that returns a slice. The text can be encoded as either UTF8 or UTF16:

// Store some source code in an array of lines.
let lines = &[
    "pub fn foo() {",
    "  1",
    "}",
];

// Parse the source code using a custom callback. The callback is called
// with both a byte offset and a row/column offset.
let tree = parser.parse_with(&mut |_byte: u32, position: Point| -> &[u8] {
    let row = position.row as usize;
    let column = position.column as usize;
    if row < lines.len() {
        if column < lines[row].as_bytes().len() {
            &lines[row].as_bytes()[column..]
        } else {
            "\n".as_bytes()
        }
    } else {
        &[]
    }
}, None).unwrap();

assert_eq!(
  tree.root_node().to_sexp(),
  "(source_file (function_item (visibility_modifier) (identifier) (parameters) (block (number_literal))))"
);