2014-03-09 21:37:21 -07:00
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#include "compiler/parse_table.h"
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2014-03-09 22:45:33 -07:00
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#include <string>
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#include "compiler/precedence_range.h"
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#include "compiler/rule.h"
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namespace tree_sitter {
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using std::string;
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using std::ostream;
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using std::to_string;
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using std::set;
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using std::vector;
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using std::function;
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using rules::Symbol;
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ParseAction::ParseAction(ParseActionType type, ParseStateId state_index,
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Symbol symbol, size_t consumed_symbol_count,
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const Production *production)
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: type(type),
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extra(false),
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fragile(false),
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state_index(state_index),
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symbol(symbol),
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consumed_symbol_count(consumed_symbol_count),
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production(production) {}
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ParseAction::ParseAction()
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: type(ParseActionTypeError),
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extra(false),
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fragile(false),
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state_index(-1),
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symbol(rules::NONE()),
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consumed_symbol_count(0),
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production(nullptr) {}
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ParseAction ParseAction::Error() {
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return ParseAction();
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}
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ParseAction ParseAction::Accept() {
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ParseAction action;
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action.type = ParseActionTypeAccept;
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return action;
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}
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ParseAction ParseAction::Shift(ParseStateId state_index) {
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return ParseAction(ParseActionTypeShift, state_index, rules::NONE(), 0, nullptr);
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}
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ParseAction ParseAction::Recover(ParseStateId state_index) {
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return ParseAction(ParseActionTypeRecover, state_index, rules::NONE(), 0,
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nullptr);
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}
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ParseAction ParseAction::ShiftExtra() {
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ParseAction action;
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action.type = ParseActionTypeShift;
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action.extra = true;
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return action;
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}
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ParseAction ParseAction::Reduce(Symbol symbol, size_t consumed_symbol_count,
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const Production &production) {
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return ParseAction(ParseActionTypeReduce, 0, symbol, consumed_symbol_count,
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&production);
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}
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int ParseAction::precedence() const {
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if (consumed_symbol_count >= production->size()) {
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if (production->empty()) {
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return 0;
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} else {
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return production->back().precedence;
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}
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} else {
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return production->at(consumed_symbol_count).precedence;
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}
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}
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rules::Associativity ParseAction::associativity() const {
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if (consumed_symbol_count >= production->size()) {
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if (production->empty()) {
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return rules::AssociativityNone;
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} else {
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return production->back().associativity;
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}
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} else {
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return production->at(consumed_symbol_count).associativity;
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}
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}
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bool ParseAction::operator==(const ParseAction &other) const {
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return (type == other.type && extra == other.extra &&
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fragile == other.fragile && symbol == other.symbol &&
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state_index == other.state_index && production == other.production &&
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consumed_symbol_count == other.consumed_symbol_count);
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}
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bool ParseAction::operator<(const ParseAction &other) const {
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if (type < other.type)
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return true;
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if (other.type < type)
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return false;
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if (extra && !other.extra)
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return true;
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if (other.extra && !extra)
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return false;
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if (fragile && !other.fragile)
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return true;
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if (other.fragile && !fragile)
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return false;
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if (symbol < other.symbol)
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return true;
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if (other.symbol < symbol)
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return false;
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if (state_index < other.state_index)
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return true;
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if (other.state_index < state_index)
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return false;
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if (production < other.production)
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return true;
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if (other.production < production)
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return false;
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return consumed_symbol_count < other.consumed_symbol_count;
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}
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ParseTableEntry::ParseTableEntry()
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: reusable(true), depends_on_lookahead(false) {}
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ParseTableEntry::ParseTableEntry(const vector<ParseAction> &actions,
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bool reusable, bool depends_on_lookahead)
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: actions(actions),
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reusable(reusable),
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depends_on_lookahead(depends_on_lookahead) {}
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bool ParseTableEntry::operator==(const ParseTableEntry &other) const {
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return actions == other.actions && reusable == other.reusable &&
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depends_on_lookahead == other.depends_on_lookahead;
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}
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ParseState::ParseState() : lex_state_id(-1) {}
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bool ParseState::has_shift_action() const {
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for (const auto &pair : terminal_entries)
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if (pair.second.actions.size() > 0 &&
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pair.second.actions.back().type == ParseActionTypeShift)
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return true;
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return (!nonterminal_entries.empty());
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}
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void ParseState::each_referenced_state(function<void(ParseStateId *)> fn) {
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for (auto &entry : terminal_entries)
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for (ParseAction &action : entry.second.actions)
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if (action.type == ParseActionTypeShift || action.type == ParseActionTypeRecover)
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fn(&action.state_index);
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for (auto &entry : nonterminal_entries)
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if (entry.second != (ParseStateId)(-1))
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fn(&entry.second);
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}
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bool ParseState::operator==(const ParseState &other) const {
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return terminal_entries == other.terminal_entries &&
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nonterminal_entries == other.nonterminal_entries;
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}
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ParseAction &ParseTable::add_terminal_action(ParseStateId state_id,
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Symbol lookahead,
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ParseAction action) {
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if (action.type == ParseActionTypeShift && action.extra)
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symbols[lookahead].extra = true;
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else
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symbols[lookahead].structural = true;
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ParseTableEntry &entry = states[state_id].terminal_entries[lookahead];
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entry.actions.push_back(action);
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return *entry.actions.rbegin();
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}
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void ParseTable::set_nonterminal_action(ParseStateId state_id,
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Symbol::Index lookahead,
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ParseStateId next_state_id) {
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symbols[Symbol::non_terminal(lookahead)].structural = true;
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states[state_id].nonterminal_entries[lookahead] = next_state_id;
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}
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} // namespace tree_sitter
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