This resolves https://github.com/tree-sitter/tree-sitter/issues/3454. This brings the usage of wasmtime::Engine in line with how wasmtime intends it to be used. All wasmtime functions that receive an Engine always receive an `&Engine`, never an owned `Engine`. They are always responsible for cloning the reference if they need it. This brings the usage of wasmtime::Engine in line with how TSParser treats TSLanguages: when setting a language to the parser, the parser is responsible for cloning the reference to the TSLanguage. It is counterintuitive for TSParser to have different behavior when receiving wasmtime_engine_t. C API users also expect this behavior, see "Memory Management" [here](https://docs.wasmtime.dev/c-api/wasm_8h.html). Talking about the C API: without this change, failing to clone the `wasmtime_engine_t` (which, again, is never something API users need to do in wasmtime) and then reusing the engine in multiple TSLanguages results in a use after free. With this change, failing to call `wasm_engine_delete` on your owned Engine results in a memory leak. Memory leaks are safer than use-after-free. |
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| binding_rust | ||
| binding_web | ||
| include/tree_sitter | ||
| language | ||
| src | ||
| .ccls | ||
| Cargo.toml | ||
| compile_flags.txt | ||
| README.md | ||
Subdirectories
src- C source code for the Tree-sitter libraryinclude- C headers for the Tree-sitter librarybinding_rust- Rust bindings to the Tree-sitter librarybinding_web- JavaScript bindings to the Tree-sitter library, using WebAssembly