This resolves https://github.com/tree-sitter/tree-sitter/issues/3454.
This brings the usage of wasmtime::Engine in line with how wasmtime
intends it to be used. All wasmtime functions that receive an Engine
always receive an `&Engine`, never an owned `Engine`. They are always
responsible for cloning the reference if they need it.
This brings the usage of wasmtime::Engine in line with how TSParser
treats TSLanguages: when setting a language to the parser, the parser is
responsible for cloning the reference to the TSLanguage. It is
counterintuitive for TSParser to have different behavior when receiving
wasmtime_engine_t.
C API users also expect this behavior, see "Memory Management"
[here](https://docs.wasmtime.dev/c-api/wasm_8h.html). Talking about the
C API: without this change, failing to clone the `wasmtime_engine_t`
(which, again, is never something API users need to do in wasmtime) and
then reusing the engine in multiple TSLanguages results in a use after
free. With this change, failing to call `wasm_engine_delete` on your
owned Engine results in a memory leak. Memory leaks are safer than
use-after-free.