tree-sitter/src/runtime/stack.c

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#include "tree_sitter/parser.h"
#include "runtime/tree.h"
#include "runtime/tree_vector.h"
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#include "runtime/stack.h"
#include "runtime/length.h"
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#include <assert.h>
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#define MAX_POP_PATH_COUNT 8
#define INITIAL_HEAD_CAPACITY 3
#define STARTING_TREE_CAPACITY 10
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typedef struct StackNode {
StackEntry entry;
struct StackNode *successors[MAX_POP_PATH_COUNT];
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short unsigned int successor_count;
short unsigned int ref_count;
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} StackNode;
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struct Stack {
StackNode **heads;
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int head_count;
int head_capacity;
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StackPopResult last_pop_results[MAX_POP_PATH_COUNT];
TreeSelectionCallback tree_selection_callback;
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};
/*
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* Section: Stack lifecycle
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*/
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Stack *ts_stack_new(TreeSelectionCallback tree_selection_callback) {
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Stack *self = malloc(sizeof(Stack));
*self = (Stack){
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.heads = calloc(INITIAL_HEAD_CAPACITY, sizeof(StackNode *)),
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.head_count = 1,
.head_capacity = INITIAL_HEAD_CAPACITY,
.tree_selection_callback = tree_selection_callback,
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};
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return self;
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}
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void ts_stack_delete(Stack *self) {
free(self->heads);
free(self);
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}
/*
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* Section: Reading from the stack
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*/
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TSStateId ts_stack_top_state(const Stack *self, int head) {
StackEntry *entry = ts_stack_head((Stack *)self, head);
return entry ? entry->state : 0;
}
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TSTree *ts_stack_top_tree(const Stack *self, int head) {
StackEntry *entry = ts_stack_head((Stack *)self, head);
return entry ? entry->tree : NULL;
}
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StackEntry *ts_stack_head(Stack *self, int head) {
assert(head < self->head_count);
StackNode *node = self->heads[head];
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return node ? &node->entry : NULL;
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}
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int ts_stack_head_count(const Stack *self) {
return self->head_count;
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}
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int ts_stack_entry_next_count(const StackEntry *entry) {
return ((const StackNode *)entry)->successor_count;
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}
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StackEntry *ts_stack_entry_next(const StackEntry *entry, int i) {
return &((const StackNode *)entry)->successors[i]->entry;
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}
/*
* Section: Manipulating nodes (Private)
*/
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static void stack_node_retain(StackNode *self) {
if (!self)
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return;
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assert(self->ref_count != 0);
self->ref_count++;
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}
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static bool stack_node_release(StackNode *self) {
if (!self)
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return false;
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assert(self->ref_count != 0);
self->ref_count--;
if (self->ref_count == 0) {
for (int i = 0; i < self->successor_count; i++)
stack_node_release(self->successors[i]);
ts_tree_release(self->entry.tree);
free(self);
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return true;
} else {
return false;
}
}
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static StackNode *stack_node_new(StackNode *next, TSStateId state, TSTree *tree) {
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StackNode *self = malloc(sizeof(StackNode));
assert(tree->ref_count > 0);
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ts_tree_retain(tree);
stack_node_retain(next);
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*self = (StackNode){
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.ref_count = 1,
.successor_count = 1,
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.successors = { next, NULL, NULL },
.entry =
{
.state = state, .tree = tree,
},
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};
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return self;
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}
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static void ts_stack__add_node_successor(Stack *self, StackNode *node,
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StackNode *new_successor) {
for (int i = 0; i < node->successor_count; i++) {
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StackNode *successor = node->successors[i];
if (!successor)
continue;
if (successor == new_successor)
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return;
if (successor->entry.state == new_successor->entry.state) {
if (successor->entry.tree != new_successor->entry.tree) {
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successor->entry.tree = self->tree_selection_callback.callback(
self->tree_selection_callback.data, successor->entry.tree,
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new_successor->entry.tree);
ts_tree_retain(successor->entry.tree);
}
for (int j = 0; j < new_successor->successor_count; j++)
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ts_stack__add_node_successor(self, successor,
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new_successor->successors[j]);
return;
}
}
stack_node_retain(new_successor);
node->successors[node->successor_count] = new_successor;
node->successor_count++;
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}
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/*
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* Section: Mutating the stack (Private)
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*/
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static int ts_stack__add_head(Stack *self, StackNode *node) {
if (self->head_count == self->head_capacity) {
self->head_capacity += 3;
self->heads =
realloc(self->heads, self->head_capacity * sizeof(StackNode *));
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}
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int new_index = self->head_count++;
self->heads[new_index] = node;
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stack_node_retain(node);
return new_index;
}
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static int ts_stack__find_or_add_head(Stack *self, StackNode *node) {
for (int i = 0; i < self->head_count; i++)
if (self->heads[i] == node) {
return i;
}
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return ts_stack__add_head(self, node);
}
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void ts_stack_remove_head(Stack *self, int head_index) {
stack_node_release(self->heads[head_index]);
for (int i = head_index; i < self->head_count - 1; i++)
self->heads[i] = self->heads[i + 1];
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self->head_count--;
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}
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static bool ts_stack__merge_head(Stack *self, int head_index, TSStateId state,
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TSTree *tree) {
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for (int i = 0; i < head_index; i++) {
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StackNode *head = self->heads[i];
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if (head->entry.state == state) {
if (head->entry.tree != tree) {
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head->entry.tree = self->tree_selection_callback.callback(
self->tree_selection_callback.data, head->entry.tree, tree);
ts_tree_retain(head->entry.tree);
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}
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ts_stack__add_node_successor(self, head, self->heads[head_index]);
ts_stack_remove_head(self, head_index);
return true;
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}
}
return false;
}
/*
* Section: Mutating the stack (Public)
*/
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bool ts_stack_push(Stack *self, int head_index, TSStateId state, TSTree *tree) {
assert(head_index < self->head_count);
if (ts_stack__merge_head(self, head_index, state, tree))
return true;
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self->heads[head_index] = stack_node_new(self->heads[head_index], state, tree);
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return false;
}
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void ts_stack_add_alternative(Stack *self, int head_index, TSTree *tree) {
assert(head_index < self->head_count);
StackEntry *entry = &self->heads[head_index]->entry;
entry->tree = self->tree_selection_callback.callback(
self->tree_selection_callback.data, entry->tree, tree);
}
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int ts_stack_split(Stack *self, int head_index) {
assert(head_index < self->head_count);
return ts_stack__add_head(self, self->heads[head_index]);
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}
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StackPopResultList ts_stack_pop(Stack *self, int head_index, int child_count,
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bool count_extra) {
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StackNode *previous_head = self->heads[head_index];
int path_count = 1;
int capacity = (child_count == -1) ? STARTING_TREE_CAPACITY : child_count;
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size_t tree_counts_by_path[MAX_POP_PATH_COUNT] = { child_count };
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StackNode *nodes_by_path[MAX_POP_PATH_COUNT] = { previous_head };
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TreeVector trees_by_path[MAX_POP_PATH_COUNT] = { tree_vector_new(capacity) };
bool is_shared_by_path[MAX_POP_PATH_COUNT] = { false };
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/*
* Reduce along every possible path in parallel. Stop when the given number
* of child trees have been collected along every path.
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*/
bool all_paths_done = false;
while (!all_paths_done) {
all_paths_done = true;
int current_path_count = path_count;
for (int path = 0; path < current_path_count; path++) {
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StackNode *node = nodes_by_path[path];
if (!node || (trees_by_path[path].size == tree_counts_by_path[path]))
continue;
all_paths_done = false;
/*
* Children that are 'extra' do not count towards the total child count.
*/
if (ts_tree_is_extra(node->entry.tree) && !count_extra)
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tree_counts_by_path[path]++;
/*
* If a node has more than one successor, create new paths for each of
* the additional successors.
*/
if (is_shared_by_path[path]) {
trees_by_path[path] = tree_vector_copy(&trees_by_path[path]);
is_shared_by_path[path] = false;
}
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tree_vector_push(&trees_by_path[path], node->entry.tree);
for (int i = 0; i < node->successor_count; i++) {
int next_path;
if (i > 0) {
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if (path_count == MAX_POP_PATH_COUNT)
break;
next_path = path_count;
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tree_counts_by_path[next_path] = tree_counts_by_path[path];
trees_by_path[next_path] = trees_by_path[path];
is_shared_by_path[next_path] = true;
path_count++;
} else {
next_path = path;
}
nodes_by_path[next_path] = node->successors[i];
}
}
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}
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for (int path = 0; path < path_count; path++) {
if (!is_shared_by_path[path])
tree_vector_reverse(&trees_by_path[path]);
int index = -1;
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if (path == 0) {
stack_node_retain(nodes_by_path[path]);
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self->heads[head_index] = nodes_by_path[path];
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index = head_index;
} else {
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index = ts_stack__find_or_add_head(self, nodes_by_path[path]);
}
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self->last_pop_results[path] = (StackPopResult){
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.index = index,
.tree_count = trees_by_path[path].size,
.trees = trees_by_path[path].contents,
};
}
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stack_node_release(previous_head);
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return (StackPopResultList){
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.size = path_count, .contents = self->last_pop_results,
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};
}
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void ts_stack_shrink(Stack *self, int head_index, int count) {
StackNode *head = self->heads[head_index];
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StackNode *new_head = head;
for (int i = 0; i < count; i++) {
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if (new_head->successor_count == 0)
break;
new_head = new_head->successors[0];
}
stack_node_retain(new_head);
stack_node_release(head);
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self->heads[head_index] = new_head;
}
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void ts_stack_clear(Stack *self) {
for (int i = 0; i < self->head_count; i++)
stack_node_release(self->heads[i]);
self->head_count = 1;
self->heads[0] = NULL;
}